Hotel DystopiaTrapped - SurreyEscape roomIRLIt's a hard room but a well made one. Typically I find a room is hard because it has terrible puzzles that don't make sense so you either fail out or use a clue to simply pass the terrible puzzle after the gamemaster gets you through it and explains the logic (or lack thereof). This was a rare room that was polished but also hard. As I seek out high quality rooms, I find too many of them are too easy to the point they are automatic. It felt like we weren't going to finish this one but we managed to and that's the best case scenario in my view.