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CAN YOU KEEP YOUR SANITY? Upon the death of Vince Millar, you embark on an investigation of Millar Manor in search of his Last Will and Testament. At the behest of his loyal butler, no authorities are to be involved as you brave the old Manor’s strange goings-on. But there are forces working against you. The closer you come to the truth, the stranger things become. Will you keep your sanity in the face of the horrific forces acting against you?
All ratings (92)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
Overwhelmingly Positive
(121 ratings)
Overwhelmingly Positive
(120 ratings)
40 escape rooms
Such a mid room, probably my least favourite at escape games Canada, normally there rooms are great but not this own, the idea behind the room and optional puzzles were poorly executed, room would have been better off without them in my opinion….story sucked and was very confusing, spend your money on a different room
71 escape rooms
The last room I have completed in Escape Games. The main puzzles our crew finished around 37mins. We did some of the optional puzzles and got additional tokens. A couple of the optional puzzles didn't make sense and 1 was left untouched. We asked the GM about them but they were optional so if we didn't do them, we don't get an answer. We had 4 escapers in our crew but would recommend more if you are set on doing the optional puzzles.
I think the storyline flowed well
Very immersive
GM is good
Medium
Main puzzles, most are easy a couple in the medium level. Optional require more time and I would consider them a mix of easy, medium and hard.
High tech
6
We had 4 but I think more are needed to solve the optional puzzles
Spooky
Spooky with a bit of scary
No
No
Not at all
Smoke machine use for a brief period.
202 escape rooms
It was a good room. The tech and theming was a lot of fun (as with a lot of the rooms at this company!). There were a good amount of optional puzzles that would be good for larger groups as most of them require a few pairs of eyes/good communication. Some of the puzzles were definitely tricky too, a good variety in difficulty here in this room for beginners to more experienced players My only gripe was maybe it was a bit more style over substance with this room. The puzzles were a bit repetitive and the story/impact of our decisions were confusing (maybe we missed an audio cue somewhere). I really love the idea of decisions having impacts in the room, but I think other rooms (at this location and otherwise) execute it a bit more impactfully.
51 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
43 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
69 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
103 escape rooms
The main story puzzles were relatively straight forward. The hints and the investigation report were pretty helpful. However, the altar puzzle with the colored buttons were rather tricky for no reasons. Unfortunately, I would have to agree with the other reviews here. In order to solve all of the optional puzzles, you will need all investigators. Some of them were impossible to complete without the corresponding character. The last room was pretty easy but the screen was so sensitive that made it really difficult to complete the task. Also, one of the room is so dark where it was hard to read the note on the wall. Despite all of this, I would still recommend the room. The tech was amazing. For someone who had played the Mansions of Madness, I truly appreciated the effort to incorporate many aspects and concepts of the board game. This is our first room in the Escape Games Canada. We defintely will be back for more!!
The atmostsphere was pretty immersive. It does a great job encapsulating the inspiraton of the room which was Mansions of Madness. Id say its still prettu immersive.
Friendly staff.
Yes
One of the investigator badge wasnt working but everything else was fine
39 escape rooms
This was a fun room, really enjoyed the different rooms. I read about visibility being an issue but it wasn’t. I also read that the room doesn’t play well with 4 people but it was fine. We had a score of 2450 which was better than 91% of people. Don’t let negative reviews deter you from this room.
42 escape rooms
This room is a good cooperative room. You really have to rely on your team-mates. The only thing I didn’t like was if you didn’t have the right certain amount of players then you didn’t get to do some of the puzzles because there are so many and the more teammates you have the better experience you will have. But otherwise great immersive room. Just ask the staff what the number of people you should have to make it a full experience .
225 escape rooms
Great room. Not too difficult but requires more than 3 players to complete all optional puzzles
Enjoyed this game. Great theme
No
Medium
High tech
6
Not scary
16
No
No
Not at all
No
Easy
“The set was spectacular. From the opening moments, and through most of the spaces that followed ...“
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