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It’s 1869 and the town’s well-respected astronomer has not been seen since the untimely passing of his wife. Recently, strange things have been happening at his manor – loud and unfamiliar noises, an unpleasant smell, and smoke billowing from the observatory. It’s up to you and your guests to solve the mystery at the Stargazer’s Manor!
444 escape rooms
In terms of play-at-home escape games, this is pretty good. I liked the tactile materials, which felt of a solid quality. The puzzles aren’t very difficult, and our team of 2 easily steamrolled through most of the puzzles. The final puzzles are a little trickier, which I appreciated. The decoder wheel is a little hard to understand, but it makes sense what you’re looking for in each puzzle once you get it. Unlike EXIT games, you’re not solving puzzles to find the next card. Instead, you’re solving puzzles to gain “permission” to open an envelope. It’s not as exciting, but it works. There are multiple endings depending on how long you want to keep playing. I say it’s worth it to see it through to the end.
72 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
190 escape rooms
Well done, definitely above average. Nothing insanely special about this one but I recommend it.
242 escape rooms
If you’ve done this kind of thing before, this will be challenging but not obtuse. No hints required, and a 2-person team finished in 75 minutes (the game didn’t even suggest 2 players as an option and said it would take 3-5 players 2 hours!. Everything made logical sense, so the puzzles really clicked well. The story was also surprisingly touching. Very well done.
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