Instantly book on Morty
Mark as done to rate
July 2132 – Martial Law has been declared in Manhattan. Villains and crime syndicates control most of the major districts. PanIQ Laboratories, now a marvel of high-tech innovation, suffers a break-in at the hands of a mysterious figure. Shortly thereafter, reports of a cyber-suited vigilante possessing time travel abilities begin to circulate. Comic geeks and journalists begin referring to her by the moniker “Doctor Time”. In the ensuing months, crime falls to a low not seen in decades. However, the public is becoming increasingly skeptical of the vast power she wields, and this would-be hero’s methods. You must break into Dr. Time’s lair, discover what they know about the artifact, recover our technology, and defeat Dr. Time – preventing them from amassing even more power.
All ratings (56)
Mixed
Gameplay
Mostly positive
Atmosphere
Mostly positive
Customer service
Very positive
55 escape rooms
As soon as you step off the elevator you are transported to the PanIQ waiting room and it’s an awesome transition. Finding it was only possible because we knew it was on the 4th floor, otherwise you’d never know from the street (no signage). We were greeted by Gus who was our very enthusiastic, helpful and attentive game master. The only thing we noticed is that our time kept stopping, I forgot to ask about this before we left, I’m assuming he was typing clues and didn’t want to take from our time but we would randomly turn around just to check the timer and the time was paused. Once in the room it was unclear where to start as there are multiple puzzles just waiting to be solved in order to open a new set of puzzles. Most were pretty intuitive and some were not but I appreciated how they worked once we figured it out. The set design was pretty standard, I noticed there were no audio clips playing when significant changes occurred like after we solved something or whenever the giant screen in the room began showing something new, it took a moment to realize we did something right. The story had a lot of lead up which may not have all been necessary for how standard the room was and the lack of indication that we were progressing. Difficulty was medium and definitely possible with just a group of 2.
Medium
Not scary
No
No
Not at all
No
55 escape rooms
ehhh the room looks cool when you walk in but all the props are old and worn out not horrible just mehh
25 escape rooms
Poorly themed room, unintuitive puzzles. The worst of the four at paniq.
368 escape rooms
Everyone was super nice, the room is old and rundown. I played solo and made it out with around 10 min to spare. There are lots of puzzles though and this room def scratches the itch.
175 escape rooms
Not a fan of mostly keypad based rooms. Some puzzles didn’t make sense and asking for clues made us more confused. Lou was amazing though and I highly recommend him to be your game master! His energy was amazing and was our favorite part of the experience.
I’m not a big fan of room that are mostly keypad based. This room was very much like that and I didn’t feel like it flowed really well some puzzles didn’t make sense and the clues made us more confused. We did really like the energy of our game master Lou tho! He was great and I would recommend him 100% for any game you play there
Lou was great!
Not scary
62 escape rooms
Our game master was delightful. Thank you, Gus!
No
Medium
High tech
4
Not scary
14
No
No
Not at all
No
Limited
20 escape rooms
Cool room and cool puzzles, the only problem is that some of the puzzles are too similar so once you’ve solved one you’ve solved a lot. We had a full room and there was not nearly enough to do and many people were standing around at different points. Probably better with a smaller group.
Yes
Medium
High tech
4
Not scary
12
No
No
Not at all
Yes
Limited
24 escape rooms
I personally am not a big fan of rooms with video game elements. I think it removes some of the escape aspects. And in a lot of ways, Guardian of Gotham does not feel like an escape room. It is a room that requires cooperation to get through. On the positive end, some of the puzzles were a lot of fun to decipher and one of the few that could reasonably leave the whole team feeling useful
37 escape rooms
I actually thought this game was very fun, and not too difficult. I think you sort of either get the puzzles or you don’t. But definitely recommend!
Easy
Not scary
No
No
Yes
345 escape rooms
We beat Neil Patrick Harris’ record! Haha
No
Easy
High tech
4
Not scary
11
Yes
No
Not at all
Yes
Limited