The Inheritance: Mystery RoomThe Inheritance: Mystery Room
1/2

The Inheritance: Mystery Room

Mostly negative (63 ratings)

  • Escape room
  • IRL

Mark as done to rate

Brought together by your estranged uncle's disappearance, a contingency plan is set forth - the details of which, however, remain suspiciously vague.

  • 2-8
  • 60 mins
  • Hard
  • Not scary

Ratings

All ratings (63)

Mostly negative

Gameplay
Mostly negative
Atmosphere
Very positive
Customer service
Mostly positive

Reviews

J

JessicaAkers

24 escape rooms

Room was not reset correctly in multiple areas. Hosts did not watch so lots of time lost/frustration over clues. You would have to go back and forth with what you had completed so far in order to get an appropriate clue. Sometimes the hosts wouldn’t respond at all over the walkie talkie which was frustrating because one task had a note on it to let them know if it didn’t work. It didn’t. Even after completing it four times and wasting approximately ten minutes. The room could be good and was not impossible but it was run very poorly. I would not recommend this place at all.

Gameplay
Atmosphere
Customer service
Live actors

No

Sep 8, 2025
@darthkumar37
darthkumar37

408 escape rooms

This was a hard room. (To be fair, we did this in 2017). Without spoiling anything, it's not what you think. You think you are recovering a will. But...you are really saving mankind. Some good puzzling.

  • store/u/20f9573c-5f6a-4a0f-a365-bd45efeddffa_133.jpg
Gameplay

Some puzzles did not make sense so we needed lots of help

Atmosphere
Customer service
Particularly interesting or different

Yes

It starts out as a recovery of a will and things get strange...

Story
Difficulty

Hard

Game tech

High tech

Ideal number of players

4

Scary

Not scary

Minimum age

16

Was anything broken?

No

Live actors

No

Physically active

Not at all

Accessibility

Hard for someone in a wheelchair

Easy to find location

Yes

Parking

Medium

Aug 12, 2024 | Experienced Feb 25, 2017
@Conundrings
Conundrings

88 escape rooms

This was my least favorite escape room of over 40 that I’ve done at this point. Not only is the room itself poorly planned, but there really isn’t a story. I find it incredibly frustrating that they’re giving you some thing at the beginning, that is technically a list, but that list doesn’t actually mean anything. You do need it throughout the game, but the order that you need it in doesn’t make any sense. Even within a given paragraph, it might be end, beginning, middle. As far as when you use it. Which doesn’t make any sense. The story doesn’t flow at all, a lot of the puzzles don’t do anything, so you spend time solving them, only to find that they don’t relate to anything at all. Also, no mics in the room is insane, walkie-talkie only means the GM can’t step in to let you know you just have to pull way, way, way harder. I’ve also never had to use my phone in a game, that’s super weird and unnecessary.

Gameplay

Incredibly frustrating. There were tons of red herrings, poor design, and out of order puzzles and clues. You basically need a large group to all be working on separate parts of this at the same time. Also, there’s one part that we thought we were actually breaking the room doing, so we ignored it. And it’s really frustrating that the game master can’t hear you to be able to help you with that kind of thing

Atmosphere

Room was cool looking.

Customer service

Staff was okay. This is the harshest late policy I’ve ever seen though, even though we were late, it was noticeable because it’s so harsh. GM seemed a little over it.

Particularly interesting or different

No

Just super frustrating, it doesn’t flow at all and you have to basically break the room for a few puzzles.

Story

What story? Technically, there is a story. They even give you a story at the beginning. But it’s frustrating and it does not follow any logical pattern.

Difficulty

Expert

It’s only super hard because a lot of the different pieces don’t flow, and also you have to be willing to break it.

Game tech

Mechanical

Scary

Not scary

Was anything broken?

Yes

There was a piece that was jammed in, so we thought that there was a magnetic lock in play. There wasn’t, we just had to pull significantly harder than we had been willing to. There was another lock that looks like it was supposed to follow a pattern, but we didn’t use that. Also, I would consider the cipher in the room to be broken.

Live actors

No

Physically active

Not at all

Accessibility

There are steps at the end.

Easy to find location

Yes

Parking

Limited

Downtown parking.

Mar 3, 2024 | Experienced Jan 4, 2024

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