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During an on-going expedition, your team encountered a distress signal from an old ally ship. When the team boarded the ship, they found out that the ship is a beacon to an impending alien assault to the confederate base. You have 50 minutes to destroy the ship�s beacon and find out where the aliens will be attacking from.
59 escape rooms
My opinion is that you should start players with an easy or straightforward puzzle to help start off, or some sort of storyline. I spent the first few minutes to find out what the first step was, and when it was found, it was a little unusual. However as you progress, it starts to slowly make sense. The props were great, and they made use of the puzzles quite well. There is a lot of electronic puzzles but what can you expect being on a spaceship. And they at least tie up the story at the end, which some rooms forget to do.
No
171 escape rooms
I really enjoyed this room. Had some harder puzzles and it was fun. Really liked the space ship theme
173 escape rooms
I really enjoyed this room. It was hard though compared to what we are used to in Australia. It’s great to be challenged differently.
Limited
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