j
jeremykelso
63 escape rooms
This room had a ton of potential and may be a great room for some. It was a little bit of a miss for us. First off, I LOVE that it was not a room full of pad locks. Very few mechanical elements. The set was very nice and very thematic as well. You can tell a lot of effort went into the set and the underlying tech. Where it fell flat for us was with some of the puzzles design elements. It is very linear and the puzzles were an at most 2 people at a time solve. We had a group of six and 3 or 4 of us were just standing around watching much of the time. I could have gotten past that, but there is a dexterity element that you can either do or not. There’s no figuring it out. No work around. You can do it or not. All momentum was lost while 5 people stood around while 1 person attempted the puzzle. Everyone got a shot at it, but still, 15 minutes of just standing around making no progress is not fun. Again, I’m sure most people will love this room, but for me, there just wasn’t enough meat on the bones to make it enjoyable for a group larger than 4.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
4
Scary
Not scary
Minimum age
12
Was anything broken?
No
Live actors
No
Physically active
Not at all
Not physical, but a dexterity company was a major part.
Accessibility
A few things that deal with color.
Easy to find location
Yes
Parking
Easy