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Can you plan a quick jailbreak? You just have an hour to escape the warden’s office before you all caught up and are thrown in jail! Hurry up!
48 escape rooms
This room was fine. We did it for my Dad’s 72nd. It’s 2 rooms and your team is split between the rooms. There was a specific flow to the clues so I can see that the more people you have, the more people who might be standing around doing nothing. Recommended 4-6 people to make it fun and challenging enough. We had some kids with us, so it was ok. The puzzles are fairly easy and typical of escape rooms. There are a TON of locks. There are a couple of creative ways you find the keys to a couple of locks, but the other puzzles are predictable. Lock types: keys, combos, letters and numbers. There is a little bit of communication that has to happen between the two parts of your teams but otherwise it’s find this to do that. For the puzzles, I’m at a 4/10. For the room design I’m at a 4/10. For the story, I’m at a 2/10. For the FUN factor, because it was my family, I’m going up to a 6/10. It was all of their first room but my like … well, I’ve done a lot. If you’re an experienced group, you’ll get out in about a half hour. So for difficulty, I’m at a 4/10. Overall, we had fun, so that’s what was important to me.
103 escape rooms
Brought my kids with me and we had a blast. Lots of finding things so the kids had fun with that. They really enjoyed the split start which they hadn’t experienced yet.
366 escape rooms
Spiderweb puzzle flow and a split start kept all members of our team busy throughout the play time. Kids and kids-at-heart will enjoy the hunt-and-find and variety of Gen 1 puzzles. We hit that elusive flow state in this room and very much enjoyed it.
I love a nonlinear room
Lots of room for larger groups, decent set design
Our GM was friendly and efficient, and hints were perfectly calibrated
Easy
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