A simple but well-integrated story mixed with a well-built set. There’s a very high-octane final act, though the start of the game is a little slower. This room was clearly a labor of love, and I really appreciated how amazing the owners were to us.
Deeply thematic. Everything about the puzzles made sense with breaking into an enemy sub. There are subtle clues about what puzzles are in play, which took us WAY TOO LONG to realize. There were some very satisfying and unique physical puzzles.
Lots of care was put into the set. The final room was especially impressive.
The family that owns this are absolutely lovely people. I could talk to them all day! :)
A simple but logical plot that actually has impact on the puzzles.
There’s a lot to do, so we struggled with 2!
Nothing broken. One puzzle was in development, but Brenden told us about it beforehand.
Physically active
Somewhat
There’s a little crawling, but I think there’s a workaround for those with accessibility issues.
Accessibility
There’s a little crawling, but I think there’s a workaround for those with accessibility issues. Also, I believe there’s a color puzzle too.