
Reilly
67 escape rooms
The room was dirty and damp, and the flow was not the best. There was no story setting or objective for the room, and a lot of combined themes. Also when clues and hints are shown on a screen, there was only one screen in the rooms, with no noise to let you know if a message had been shared so you don't know when the GM is communicating with you.
Gameplay
Atmosphere
Customer service
The games master did not want to be there and actively disliked the rooms
Particularly interesting or different
No
Story
There was no story
Difficulty
Easy
Game tech
Mechanical
Ideal number of players
4
Scary
Not scary
Minimum age
6
Was anything broken?
No
Live actors
No
Parking
Opposite a car park
