What a great room! We were convinced we weren't making it out of this one. The puzzles were so unique, and the historic building immediately made the experience immersive. Expect to ask yourself "is this really what I'm supposed to do?"
So many unique puzzles. The pacing of the room is also just right to keep you on your toes and worried about how many more you need to manage. No sensors in this room, just logic, locks, and some totally unique puzzles you won't see coming.
The room is in a historic building and used entirely low-tech mechanisms, which really sold the story. There was only an hourglass to give you an indication of time, which is so dramatic. The hints come at the GM's discretion as slips of paper fluttering down from the ceiling, which is so fun.
The hints being at the GM's discretion was very different, but they managed them really well and definitely didn't feel too hand-holdy or cruel.
The room is not super huge, and managing the tools might get harder with around 4 people.