7/10
This was a fun room in some aspects, but a frustrating room in others. Overall I would say the puzzles were fine and a good mix, while other times they were frustratingly unclear or complex. There was definitely some satisfying "aha!" moments, and the final culmination puzzle was a lot of fun to figure out and scramble to complete. It ranks 4th in my The Escape Game list below Heist, Prison Break, and Mission Mars. Compared to those I believe the puzzles and theming were on par.
This one definitely struggles from some unclear solutions for two puzzles that require you to orient things in the right way to glean a combination for a lock. This can be incredibly frustrating as there isn't a way to indicate what you have done is either right or wrong until you attempt to place it into the lock, and frankly there really should be as you can spin your wheels for a long time trying things forwards, backwards, in a different order, etc.
My main complaint is that he puzzle itself should indicate to you through some method that things are correct, and certainly shouldn't do the same kind of puzzle twice in the same vain.
Overall I liked this one, we did it just after the tragic Titanic Submarine explosion which added a bit more tension to the experience!
The variety was good here and after playing some other TEG rooms, I wonder why there is such inconsistency with this.
The theming and puzzles were pretty well done in that they flowed and related to the themes well enough. Nothing was incredibly out of place, even if it was a bit cheesy at times.
Particularly interesting or different
Yes
The final puzzle was unique and appropriately difficult for it being a sort of "secret" you are uncovering. I liked this and it felt similar to other room's TEG has like Heist or Mission Mars in a way.
Some tricky puzzles, and ones that are easy to overlook or overthink the solutions for.
Physically active
Not at all
Accessibility
Lots of things differentiated by color or pattern, could be difficult for any kind of vision impairmenets.