Overwhelmingly positive (98 ratings)
Mark as done to rate
It’s the beginning of the Lightning Wars - Artillery fire fills the night sky as the airships bombard the city bringing the people to their knees. The Ohm Dynasty Corporation holds the reins of power and is transporting a nuclear weapon called the Steamhammer. You are Team Bravo - an elite search and recovery squad whose mission is to infiltrate The Famous Ohm Dynasty Corporation’s Steampunk Express Train and reclaim the one super weapon that could decimate the entire country.
All (98)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
64 escape rooms
One of the hardest rooms I've done! And successful! The puzzles are unique and immersive. It feels non-linear (some back and forth). The best thing there are multiple puzzles to be done - no one is left waiting and watching. I do strongly recommend having the max (6 people). In the end, it does depend on the team you have and how well the team communicates.
Fun, mixed thoughts about the flow...
Impressive and immersive
Gave time/checkpoint reminders because there is no timer in the room...
Yes
Different for sure
I think so...
Hard
A lot of critical thinking required
A mix of both
6
The full max
Not scary
No
No
Confined spaces in a couple of areas
Google maps helps...
187 escape rooms
Favourite room at this location and probably favourite room in the Toronto-ish area? Difficult (but fair) puzzles, non-linear, lots to do, beautiful set, a few surprises, we had a great time from start to finish!
Lots of cool puzzles and tech. Everything was really well integrated into the train setting. Even though the puzzles were tough we were never completely lost as to what to do
Great vibe and use of tech
Friendly staff and owners, great to chat with
Yes
One puzzle near the end I thought was incredibly well-integrated to a train/machinery setting.
Story made sense and most puzzles felt well integrated into the story
Hard
This was a difficult but enjoyable room. Individual puzzles were tricky and non-linear aspects made it tougher
High tech
No classic locks
5
Not scary
No
No
Somewhat
At least one person in your group should be okay with crawling/crouching/being in smaller spaces
157 escape rooms
Great fun. Too-shelf decor. Fun puzzles (mostly—two puzzles were more time consuming than fun). Enthusiastic game masters. Very kind staff.
Yes
Hard
High tech
4
Not scary
9
No
No
Somewhat
All but one small part could be okayed with anyone in a wheelchair. But o it one member of the group is necessary for that part.
Yes
Easy
95 escape rooms
The game lasts for 75 minutes and is comparable to Firefighter(Escape from the 6) in terms of puzzle density. Rooms are packed with puzzles, allowing players to split up and solve them simultaneously. There are hardly any simple keys or combination locks, and most of the puzzles are mechanical. The set design of this room is truly top-notch, offering a very immersive experience. Even though there are no horror elements, those who are easily scared might still jump at times… I won't spoil anything here, you should experience it yourself. Overall, it was a thrilling experience. Highly recommended!
276 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
94 escape rooms
The atmosphere was insane, but the only down side I have to say is that the were to many puzzle puzzle ( like placing pieces and trial and error) which really made the experience a little less enjoyable. How ever, every thing else was absolutely insane! The staff is just outstanding and nice would highly recommend!
30 escape rooms
This room was fun! Had a few random puzzles but really cool story and unique puzzles that I haven’t seen elsewhere. It was very doable and we had a few ahh ha moments without requiring clues.
Easy
171 escape rooms
We had a great time on the Steampunk Express! Imaginarium never fails to impress with incredible set design and puzzles and are unique and unexpected. We are so glad we were able to finally get back around to complete the last room here and can't wait until the next room opens soon!!!
45 escape rooms
6.8/10 This was OKAY. I don’t know why it received such high reviews overall. The puzzles were basic in terms of technology and creativity (some puzzles were a bit too weird IMO). I don’t know how it’s rated on the same level as Omescape’s Motel Betty when there is simply no comparison. I made my way out from Durham to this room and while the decor and everything was cool, it was an average experience and there were 3 rooms in total.
Amazing set designs.
Excellent staff.
157 escape rooms
One of the top best rooms I’ve played in Toronto. The set design, story, and difficulty level of the puzzles felt perfect. Our group divided and conquered and enjoyed the mix of tactile and electronic puzzles. The train is beautifully designed and immersive. I wish I could play it again for the first time. My group loved it.
Beautiful, high quality set design.
Yes
Hard
6
I would not recommend playing this game with less than 5 players.
Not scary
13
No
No
Somewhat
Some crawling and small spaces.
Only one color puzzle.
Yes
Easy