
Kelloggs
221 escape rooms
This room is good but not great. There are some mechanics that are super frustrating and some of the puzzles are long and drawn out. That being said the room is well designed and features one puzzle in particular that is very unique and memorable. When we completed this room it was still new and we had an issue with one of the tech puzzles not working correctly causing the GM to have to come in and let us know when we got it, since it couldn’t beep to inform us. That ruined the immersion quite a bit but I understand that things happen from time to time, especially in a new room!
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
2
Scary
Not scary
Minimum age
14
Was anything broken?
Yes
Sadly one puzzle was not working and we needed a GM to come in at the end to “beep” when we inputted the correct answer. Killed the immersion
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy