
JotaMatador
200 escape rooms
We visited Escape Ede and played both rooms on the same day—Kamer 1803 in the morning, followed by The Lost Dutchman in the afternoon. Kamer 1803 was played with a group of four, two of which had little to no prior escape room experience. The room stood out for its strong use of sound and lighting effects, which created a consistent and immersive atmosphere. Clues were delivered in a way that preserved the narrative flow, which I appreciated. Most of the puzzles were enjoyable and worked well, but a few—especially one toward the end—felt poorly designed and unclear. According to the GM, it has a 45% success rate regardless of player experience, which made it feel more random than skill-based. Not finishing left a bit of a sour taste. That said, our GM was extremely kind and attentive, which helped soften the ending. Overall, an experience I would not recommend, and be prepared for a few puzzles—particularly the final one—that may feel unintuitive or overly obscure.
Gameplay
A few puzzles were quite hard to figure out. Several layers of implicit logic that made it hard to connect the dots.
Atmosphere
This is what I liked the most about the escape room. Nice lighting and sound effects.
Customer service
She took her time to explain the puzzle we missed and was very patient with us.
Particularly interesting or different
No
Story
It Kept the game alive.
Difficulty
Hard
Due to the puzzle mentioned before.
Game tech
Mechanical
Classical old school room.
Ideal number of players
5
Scary
Spooky
Minimum age
18
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy
Plenty of parking around