Overwhelmingly positive (1129 ratings)
Mark as done to rate
ATTENTION. THIS IS NOT A TEST. This is your direct-support Radio Operator reporting the formation of a severe Arctic Storm off the coast of Siberia. All stationed personnel should immediately seek shelter in a class four base or higher. Initiating safety-protocol 118. Commencing auto-lockdown. IMPACT IMMINENT. DISPATCH TERMINATED. The station’s storm vehicle is built to withstand forces of 120 mph winds and is your sole chance at surviving a storm of this caliber. Teeny-weeny problem! – the vehicle has sat dormant for nearly a decade. With no fuel, no battery life, and no access to board without necessary overrides, all recourse of survival is few and fleeting… Will you make it to safety before THE FINAL MELTDOWN?
All (1129)
Overwhelmingly positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
33 escape rooms
Definitely a must play in the Orlando area! While the puzzles and gameplay are fun and provide a decent challenge, the room itself including the theme, set design, and story is what makes this game one of the best in the area. Another great TEV adventure!
The atmosphere is what sets this room apart from others in the area. Amazingly designed (especially the last rooms) and definitely puts you right into the story with its immersive themeing.
Escape Ventures staff is always the best! Michael has been our GM for all four of our experiences here so far and has always left us laughing and with a good impression.
Yes
The sheer size and use of space in this room made it one of the coolest escape rooms our group has experienced.
The story was well integrated into the room and had us cracking up at several moments
Medium
We only got stumpped once and it was on the very first puzzle. Once you figure out what pieces of the room go to what locks, the puzzles themselves are not overly difficult.
High tech
Good mix of both high tech and mechanical puzzles, but the room overall has a “techy” atmosphere
3
There is a lot of space in the later stages of the game, but the beginning of the game can get a little crowded and wouldn’t recommend playing with more than 4 people. More than 4 may also have people feeling they don’t have enough to do, especially in early game.
Not scary
13
No
Yes
Not overly involved or as necessary as other TEV rooms, but definitely makes for a good laugh and is additive to the experience.
Somewhat
Crawling and climbing stairs necessary
Yes
Easy
35 escape rooms
Probably our favorite room on this Orlando trip out of 10 rooms, it’s a must.
Fantastic plot and puzzles! Highly recommended! We did not need any clues.
Set design and layout was excellent! Very realistic!
The staff was great! Thanks!
Yes
Unique plot, had a great flow.
It got cold 🥶
Medium
Puzzles weren’t super hard. Rather logical and linear.
High tech
Had a healthy mix of both
4
Not scary
10
No
Yes
Very
Not accessible
Yes
Easy
487 escape rooms
This is a full 90 minute adventure complete with a live actor. Granted, the live actor isn’t as huge a part of the game as in other rooms, but it’s still appreciated. The set is fantastic and massive! The puzzles are well-thought out with lots of aha moments and a super fun finale. I didn’t think I’d like this uncommon theme, but it was an elevated experience thanks to well-timed GM interactions and a humorous sassy Portal’s Glados type character. Bring a jacket! Brrrrrrr…
Also a live actor
Yes
Hard
High tech
Not scary
No
Yes
Somewhat
A very steep but not slippery slide is required, as well as climbing stairs
See above
Yes
Easy
172 escape rooms
Wow! This had GREAT production quality! We really enjoyed it so much! Our GM was great and added to the fun! Highly recommend!
34 escape rooms
This is one of the BEST escape rooms I have ever done!!
97 escape rooms
Great room and very immersive. I enjoy when companies utilize height (Z-axis) in set design.Gives the rooms more feel.
set decorations were on point.
Yes
Room design was different. Built with height in mind that requires you to descend.
Medium
High tech
4
Not scary
10
No
Yes
Mostly not, just one portion to add to the immersion.
Somewhat
wheelchair folks will not be able to participate in a minor portion of the room for immersion. Someone would have to come around and open a side door afterwards.
Yes
Easy
203 escape rooms
Rating: 4.5/5 - Cool adventure through an expansive set, but not my favorite puzzles Pros: ➕Strong theming with a high quality, immersive set with many great custom designs ➕Many different rooms and even some elevation change ➕Special effects and some cool reveals ➕Actor interactions, they did a great job ➕Some lightheartedness and comedy ➕Climactic finale ➕Mix of tech and padlocks/keys Minor things that could've been better: ➖Actor wasn't as involved with the story like in TEV's other rooms ➖Some of the story-line and characters could've been expanded more for a 90 min room ➖Many puzzles were uninteresting and forgettable. Overall I'm not a fan of TEV's puzzle design since they are too reliant on counting things, putting items in order, and figuring out letters/numbers/patterns. It gets a bit repetitive and feels like it's from and older era of escape rooms despite these being recent rooms. We played as a team of 3 and did just fine, ideal is 3-4 since there are some smaller rooms. My ranking of TEV rooms starting with my favorite: 1. Phantom Files: The Investigation of Lockturne Manor 2. Click 'N Glitch Arcade Palace 3. Nightfall: Creature at Camp Deadwood 4. Operation Arctic Storm: The Final Meltdown 5. Neighborhood Watcher
Yes
The actor, set and effects
Medium
High tech
3
3-4
Not scary
No
Yes
The pop in and out occasionally and are not in there the whole time
Somewhat
Crawling, climbing, descending steep decline
Yes
Easy
Parking right out front
35 escape rooms
Loved this room. It was very easy to tell what is a clue/you should interact with and what is just theming. Put together very well and the actor/GM was so funny!
It was great. Everything flowed very well. Fantastic theming, super clear what was a clue and just a prop.
So good! Very welcoming and super attentive. Fantastic acting!
Hard
Torn between medium and hard. My group was a team of two, and we had solved it in 55 minutes out of our 90 minute limit. LOTs of things to solve but it flowed well and was obvious on what clue went to what lock/code. we only had one nudge and used no hints. But we’ve played 15 rooms together before as a team of just two and have usually had 5-10mins left on the clock in a traditional 60 minute game.
Mechanical
Perfect mix of both!
3
They say 3 plus. 3 with experienced teams. 4+ with family or less exp.
Not scary
7
7+
No
Yes
Just a scientist to interact with! The scientist is your GM too!
Somewhat
There’s a steep crawl downhill.
Not wheelchair accessible. Need to climb stairs and crawl.
Yes
Easy
66 escape rooms
This room was an absolute delight to experience. It is HUGE with multiple places to explore. The live actor/GM we had was amazing. I was cracking up during some of our interactions, the room has a good touch of humor as part of it. There is one more physically active part that I thought was a very creative transition. The puzzles were logical and well thought out,
175 escape rooms
Great production. Lots of puzzles but more in the simpler side allowing for a lot of quick wins. Completed room under 1 hr. Family really enjoyed it. 8.1/10
Not scary