Mayday

Mayday

Mostly positive (5 ratings)

  • Escape room
  • IRL

Mark as done to rate

You and the other passengers are thrilled to embark on a submarine adventure to exotic locales around the world. During your private tour of the bridge, the jovial captain calls on the video monitor to welcome you. His joy quickly turns to frustration as one of the systems malfunctions. His frustration then turns to fear as he realizes his first mate is locked outside the bridge, unable to initiate the safety sequence. Now it’s up to you and your fellow passengers to close all the water-tight doors on the submarine. If you fail, the vessel will take on freezing cold water and sink to the bottom of the ocean. The freezing water has already cut off communication with the captain, so you’re on your own. The clock is ticking. Work together and seal the doors before your vessel is claimed by the ocean.

  • 1-8
  • 60 mins
  • Not scary

Ratings

All ratings (5)

Mostly positive

Reviews

@Dolodino101
Dolodino101

17 escape rooms

Overall I enjoyed the room but there were many aspects that made the experience itself not as enjoyable. Our Game Host was anything but happy or exciting and seemed like she didn’t want to be there. She didn’t ask us for a photo at the end or offer to explain anything from the room. A puzzle didn’t trigger for us which caused us to loose about 5 minutes of time waiting for something to happen.

Gameplay

Didn’t flow well, there’s not really an order to doing the puzzles it’s kind of a free for all and hard to tell what to do next.

Atmosphere

Really good but dark

Customer service

Our Game host was not excitable, seemed to rush the speech and when she got us out she barely said anything and didn’t ask us if we wanted a photo. The experience could have been a lot better if the staff seemed like they enjoyed their job just a little bit.

Particularly interesting or different

No

Story

Minus the room decor itself the “story” wasn’t really a thing.

Difficulty

Medium

The puzzles themselves are easy but without knowing what puzzle to do next was the hard part.

Game tech

Mechanical

Ideal number of players

5

Scary

Not scary

Minimum age

7

Was anything broken?

Yes

One of the puzzles had to be triggered by the GM, idk if it’s because it’s broken or not but the GM didn’t trigger it even after we had it correct. As we double checked with them.

Live actors

No

Physically active

Somewhat

Crawling needed

Accessibility

Pretty good minus the crawl space but only one person has to do it.

Easy to find location

Yes

Parking

Easy

May 28, 2025 | Experienced May 27, 2025

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