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You’re trapped in a temple following an adventurer's trail—and finding the treasure is the only way out. Archibald Tucker was one of the greatest explorers of the 1930s. His tales of adventure were known the world over and his prized journal documented every adventure. In fact, he uncovered a treasure so rare, no man alive had seen it! But a sudden gust of wind slammed the temple door shut - sealing Tucker and his journal inside and both were never seen again. Now armed with the latest technology, your research points you to the exact whereabouts of the lost journal which holds the secrets to finding the treasure and you’ve brought all the materials essential for your adventure. However, once you’re inside, angered spirits awaken and deem you unworthy of the riches held within…Now, as a test, they grant you 60 minutes to prove your worth.
All ratings (168)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Mostly positive
Customer service
Very positive
23 escape rooms
Loved this game! There were a lot of puzzles that require teamwork and communication. Overall just enjoyed the whole setup.
No
80 escape rooms
It was a very underwhelming room, not much too it. I am assuming is because I’ve done a lot of them, but something felt empty on the inside of me once I completed it. If you are completely new, this would be a good starter for you, 2 people is plenty honestly.
It flowed together
Not at all
50 escape rooms
This room was fun with interesting theming. Most puzzles came together well. Our game master was super responsive.
7
166 escape rooms
We made it out of here with tons of time left on the clock and a party of 2! Easy/ medium difficulty. We enjoyed this game a lot!
Easy
39 escape rooms
Puzzle Quality: 12/20 Looks/Theme: 11/20 GameMaster Rating: 8/10 Operation Fluidity: 5/5 Combined Rating: 36/50 Overall Difficulty: 4/10 Quick Notes: - Multiple rooms, very small in size. - One of the puzzles was a little unintuitive. CATEGORIES EXPLAINED IN MORE DETAIL BELOW: Puzzle Quality - How intuitive, logical, and unique the puzzles were. How well do the puzzles fit the theme? Looks/Theme - How much effort, time, and money went into making an immersive and unique atmosphere. GameMaster Rating - How attentive and helpful was the game master? Were the hints given in a timely manner and were they quality hints that helped but did not give you the solution too directly? Operation Fluidity - Was the game reset properly? Was it clean inside the room? Were the code entry and solution methods working properly as intended? Overall Difficulty - This is fairly subjective but is mostly correlated to how many total puzzles and how time consuming they each are compared against the 60 minute time limit that almost all rooms have. Combined Rating - Simply a total tally out of 50 of the four main categories. (Puzzle Quality and Looks/Theme are weighted a little more because they are the most important parts of having a good experience). The higher the number, the better the room! Just remember that a 5/10 or 7.5/15 or a 25/50 combined rating is an AVERAGE rating (for some reason in most people’s heads, a 5/10 is a below average or bad rating). So if a room has a combined rating of above 25, then it is a quality room and a good experience that I would recommend! It has to be a really well done room to score above a 35.
60 escape rooms
A decent room. Almost seemed too easy at times but then not so obvious at others. We escaped with a good bit of time. Atmosphere was nice.
45 escape rooms
Was a fun well themed room. Is in the easier side of games here in Orlando but the puzzles were fun with some technical features. Also if you escape you get a free wristband!
Easy
114 escape rooms
A pretty basic and boring room. Minimal theming, irritating puzzles requiring translation of an inordinate number of symbols. Wouldn’t recommend.
176 escape rooms
I was so excited for this room theme and it was such a let down. It’s so sad when a company things that stapling some plastic vines and grass on the walls and ceiling equal a lost temple/jungle theme. The play was pretty dull too. My least favorite room at Escapology for sure.
No
Easy
Mechanical
Mixed
4
Not scary
14
No
No
Somewhat
Yes
Easy
155 escape rooms
There just wasn’t a lot going on with it. The room was basic, not too difficult to figure out the puzzles except one that made no sense…it was a big stretch to turn it into a puzzle and the solution. Some of the props and such were not the typical level of Escapology quality. It was just ok…start with Scooby Doo or for something spooky do Seven Deadly Sins. This was nothing to rush over and do. Escape Effect right down the street has some incredible rooms that are WAY more worth it in comparison
There wasn’t anything special and everything was simple except one puzzle that made no sense
Even comparing it to other Escapology rooms, this one was weak tbh
No
Easy
Mechanical
2
Not scary
8
No
No
Somewhat
Yes
Easy