
RhysJansen
40 escape rooms
So much of this room was spent navigating around on a computer and solving puzzles in a digital space. Extremely finicky and unintuitive. We walked away feeling like we got hosed on an old point and click video game. It was a real bummer because we saw the potential in how cool the rest of the room could have been.
Gameplay
So much of this room was spent navigating around on a computer and solving puzzles in a digital space. Extremely finicky and unintuitive. Frustrating.
Atmosphere
The design of the rooms setting was cool. The gimmick involving the computer monitor and the windows was a neat idea in concept.
Customer service
They were just fine.
Particularly interesting or different
Yes
Interesting and different but in a bad way. I hated the feeling that I was just playing an old point and click computer game.
Story
What we were doing was pretty complicated. It sure felt like we were doing submarine stuff the whole time.
Difficulty
Hard
Again, the puzzles that physically existed were a good challenge but not too tough. We struggled with having absolutely no idea what to do on the computer. When we were shown, we all felt like, “who would ever just know that?”
Game tech
High tech
Ideal number of players
4
Scary
Not scary
Minimum age
10
Was anything broken?
Yes
There a was door that operated like a safe combo. We had to turn the wheel to the EXACT spot for it to open. The problem is it would sag when we took our hands off it. So while we had solved the method, we ate up a lot of time trying to figure out how far off the mark to be to account for the sagging wheel.
Live actors
No
Physically active
Somewhat
Easy to find location
Yes
Parking
Easy