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In the late 19th century, during an ill-fated Halloween service, the deranged minister of Crickley Church decided to kill his entire congregation after their confessions had convinced his twisted mind that they had, among themselves, committed the 7 Deadly Sins. In order to punish them for their sins, the evil minister passed around poisoned bread and wine. As the congregation choked on their last breaths, the minister incited a curse on the children playing in the rooms beneath the church, and then buried himself alive in the church’s hidden crypt, determined to haunt the church forevermore. Your Great Grandfather was one of those innocent children. You began to think back on the mysterious deaths of family members and close friends ever since that fateful night. Not wishing to take on such a daunting task alone, you have convinced your bravest friends to race to Crickley with you, break into the abandoned Church and find the hidden crypt. You enter the churchyard at 11 pm and the iron gates immediately slam shut behind you, locking you inside. The minister seems to be playing one last trick on you. Can you complete your mission and escape the church before the clock strikes Midnight? Or will you fulfill the curse and your name be the next on a headstone in your family’s graveyard plot? Find the hidden crypt, find the dagger, and drive it through the heart of the evil minister. Then and only then you will be saved and will destroy the curse forever. Be brave... Stay calm... Work together... But remember... Time is of the essence...
All ratings (331)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
189 escape rooms
Meh. The idea was cool, puzzles didnt really make much sense, no real stpry flow.
3 escape rooms
A very linear room with disjointed puzzles - a lot of them on the same general theme or with a similar "twist" to figure out the puzzle. Some of them required an unituitive leap which was impossible to figure out without a nudge. There are frankly better rooms in the area.
Good effects and mechanics all worked.
Easy
39 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
18 escape rooms
This game was a little challenging in the aspect of the next “to do” not being too obvious. Some puzzles required a little more depth of thought to figure out what we were supposed to do. We had several clues given in this game but didn’t affect the fun of the game.
Yes
Different ways to solve puzzles than I’ve seen yet.
Hard
Puzzles/Instruction was a little limited and not super obvious of what to do next.
Mechanical
4
Spooky
10
No
No
Somewhat
Yes
Easy
24 escape rooms
Overall this game was good! We got stuck throughout the experience because it wasn’t really a linear story nor did the puzzles keep you moving. So it was challenge. Definitely look EVERYWHERE. And use EVERYTHING in this experience. Fell short on story. Wish it actually was about the deadly sins, but storyline is more about how/why the priest murders people and you kinda avenging their souls.
The title of the room is very misleading. Only one “puzzle” deals with the deadly sins but even then not really. It more follows the storyline of the killing priest
Sadly some of the effects did not work during our experience. There were supposed to be fog machines and some other things that went off but didn’t. But the set design was nice!
The staff is AMAZING! absolutely love the girls we interacted with. Could have just had a conversation with them the entire night!
No
I think it had potential. Fell short for my group just because again we thought we were doing the 7 sins but it wasn’t about it at all
10 escape rooms
Very well themed room, eerie feel to match the story. The puzzles were just the right level of challenging and flowed well. Some of the effects did not work for us but it did not detract from our experience. The only con would be that you could hear the people in the next room over very loudly. But other than that our group of four had fun and managed to escape.
Puzzles flowed really well, mostly linear gameplay.
Rooms were a little small, but the theming was great, just eerie enough. Some of the effects unfortunately did not work as intended when we went, but it didn’t detract from the experience. One con is that we could hear the people in the next room trying to escape the whole time.
The staff was very friendly and helpful. GM was not overly intrusive, but would step in when necessary.
Story was initially eerie which I liked. But did not make a whole lot of sense as the puzzles progressed. But it did not detract from the experience.
52 escape rooms
Solid room! Some of the puzzles were very interesting and clever. The fog was a little annoying, it was semi hard to breathe. The story was cool as well.
Yes
Medium
Mechanical
Spooky
No
No
Not at all
Yes
Easy
85 escape rooms
Overall a fun and creepy room. Our team of five enjoyed the experience immensely. Definitely one of their better rooms imo.
21 escape rooms
Great room all around! Definitely one of Escapology's better rooms.
Love this room and was so much fun! Great story and very immersive.
Amazing set design, props, and clues.
Yes
Hard
9/10
Mechanical
2
Spooky
13
No
No
Not at all
Room is dark
Yes
Easy
39 escape rooms
Puzzle Quality: 12/20 Looks/Theme: 10/15 GameMaster Rating: 8/10 Operation Fluidity: 4.5/5 Combined Rating: 34.5/50 Overall Difficulty: 4/10 Quick Notes: - Multiple rooms, small in size. CATEGORIES EXPLAINED IN MORE DETAIL BELOW: Puzzle Quality - How intuitive, logical, and unique the puzzles were. How well do the puzzles fit the theme? Looks/Theme - How much effort, time, and money went into making an immersive and unique atmosphere. GameMaster Rating - How attentive and helpful was the game master? Were the hints given in a timely manner and were they quality hints that helped but did not give you the solution too directly? Operation Fluidity - Was the game reset properly? Was it clean inside the room? Were the code entry and solution methods working properly as intended? Overall Difficulty - This is fairly subjective but is mostly correlated to how many total puzzles and how time consuming they each are compared against the 60 minute time limit that almost all rooms have. Combined Rating - Simply a total tally out of 50 of the four main categories. (Puzzle Quality and Looks/Theme are weighted a little more because they are the most important parts of having a good experience). The higher the number, the better the room! Just remember that a 5/10 or 7.5/15 or a 25/50 combined rating is an AVERAGE rating (for some reason in most people’s heads, a 5/10 is a below average or bad rating). So if a room has a combined rating of above 25, then it is a quality room and a good experience that I would recommend! It has to be a really well done room to score above a 35.