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The world will end tomorrow if we don’t step in, our time travel facility has a strict rule about effecting the timeline, however, if we don’t stop his first phase before it begins, we fear we will never be strong enough to stop him. We are sending you 17 years into the past. A strange man that goes by the name of Scott Neila has been kidnapping people. We need you to get captured by him in order to search his apartment, find out what his plan is, and stop it before it begins.
All ratings (25)
Very positive
Gameplay
Positive
Atmosphere
Very positive
Customer service
Very positive
204 escape rooms
What I liked most about The Shift is that the owners used the space they had to create an excellent environment for the game to take place in. Sometimes escape rooms polish things too much and the environment stops feeling like a place you are, and starts feeling like an escape room designed to feel like the place you're supposed to be. This room feels like exactly what it's supposed to be and I really appreciate how will the owners used this space. The room has a good mix of locks, tech puzzles and tasks to complete. I saw another review about scares, but I didn't find anything scary about this room and would have no issues bringing a young child to play (though I am certain they would have more fun playing Escape Timeout!)
Again, great flow. We only asked for a single hint and it was due to us missing something, not due to the room.
If you removed puzzle specific elements from this room, it would feel exactly like what it's supposed to be.
Couldn't ask for more.
No
54 escape rooms
Overall fun room with good puzzles. Decor wasn't elaborate but it fit the theme.
Easy
30 escape rooms
Good puzzles, simple decor. Mostly locks. Some minor scares. Interesting way to get to second room.
12 escape rooms
I am a GM here and I definitely recommend this room. Hands-on puzzles that are great for larger groups. Has some spooky elements, but no jumpscares except for a loud sound at one point. It’s a great time with puzzles that flow very well into each other and are pretty intuitive.
96 escape rooms
Game master was so nice. Room was fun with creative puzzles that made sense. Great room for newer players but a little more than beginner.
Medium
Mechanical
Not scary
No
No
Yes
Limited
17 escape rooms
It was fun and cool little creppy there were cool props and it was very detailed lots of hard puzzles.over all i really liked it.
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