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You have only one chance, and one hour, to get it right. Today you determine your destiny: a lifetime of untold riches, or a decade behind bars?
All ratings (300)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
41 escape rooms
Our team of six tackled this room and it was a total blast. One even enjoyed this so much he announced it was his favorite room that he's been to. The immersion is great - it added a lot to the feeling of fun. But by far the best part of this room was its non-linear playstyle. We naturally broke into our own groups and tackled different puzzles at the same time, and had a great time discussing the different puzzles on the way home. Highly recommend!
High tech
26 escape rooms
Fun and creative set!
228 escape rooms
I thought this was the weakest of Red Fox's rooms. Some of the space felt underutilized, particularly the starting room. It wasn't bad, but not as strong or memorable as others we played on the trip.
No
Standard heist setup
Easy
3
2-4 experienced people seems right
Not scary
No
No
Not at all
One section of the game requires at least one player to crawl for a short distance
Yes
Limited
11 escape rooms
Solid theming, very friendly host (David), challenging but not unfair puzzles, one jaw drop moment (just like u-boat). Would highly recommend, red fox knocks it out of the park once again!
David was so kind and showed us all the behind the scenes tech in the room afterwards!
No
17 escape rooms
Great puzzles, some cool mechanics, very doable
35 escape rooms
I think this is the weakest of Red Fox's rooms, but still fun. Some really creative physical interactions, including some exciting set immersion and novel puzzle designs. A great sense of "pacing" and drama, while also being nonlinear enough that there is something else to work on if you get stuck somewhere. Also something else I retroactively see as a Red Fox signature: at least one puzzle where, after you "get it", you still have to hunker down and churn through a lengthy decoding process; that kind of puzzle is probably helpful for a large group where you need to find "jobs" for everyone, but in our small group it slowed us down in a less-fun way. All in all it won't go down in my books as the best room I've ever done, but I was glad we went.
Sadly, several props in the art gallery were a bit worn down, sometimes in a way that made the puzzle more confusing
No
9 escape rooms
Great room. Excellent game mastering. Lots of puzzles and locks.
81 escape rooms
This was a fun room with challenging puzzles that were well integrated into the theme. We had to ask for a few hints and our GM, Xander, was super nice and helpful. A great variety of puzzles made it a fun room for our family with different age levels.
Hard
105 escape rooms
Our GM, Senka, encouraged us to give this a shot as a duo and I am very thankful for that advice. Another killer room from Red Fox, again nailing the story βfeelingβ and providing an incredible environment where the puzzles feel tightly integrated into the theme. If any company on the East Coast truly gets what makes a great escape room tick itβs them!
Yes
Hard
High tech
4
Not scary
13
No
No
Somewhat
Yes
Limited
8 escape rooms
Some fun and inventive puzzles. Loved the different rooms. Cool setup to the story. This was a good escape room for first timers, granted we needed a lot of hints, but we finished and had a good time.
Mechanical
βExperience the life of a thief and take a stab at stealing the world's largest diamond...!β
βWe loved Red Foxβs The Heist. It was quirky, unique, and loaded with great puzzles. β