
FarrahPatterson
88 escape rooms
Room was fine. Was annoyed you could not hear the clues your GM was giving over the sound effects in the room. Also annoyed that GM came in the room and instead of telling us the clue for the puzzle we were stuck on he just did the puzzle. He did that twice. Overall it wasn’t a bad room and had some good puzzles. It did have lots of red herrings to throw you off track.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
Mechanical
Ideal number of players
4
Scary
Spooky
Minimum age
9
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy