This rates a solid recommendation! Scrupulously fair puzzles, with room elements fitting together thoughtfully. Design was notably nonlinear, with multiple puzzles that could be solved independently - great for groups.
This might have been the "fairest" room of the ten I've done. Puzzles were fun and everything worked, which all by itself makes this room a solid rec. Not the most novel, with a lot of locks and combination-hunting, but there were a few surprises - and I was impressed how many cool ideas they packed into a fairly small space on what I imagine was a modest budget!
It felt like I was in my crazy aunt's condo - right down to the scent of gingerbread, I'm not even kidding. Props and puzzles were almost all clearly connected to the room's theme. It's not an ambitious theme - it's not a flying saucer or an ancient temple - but it executes its theme exceptionally well.
Our GM was the co-owner of this mom-and-pop room. He clearly loved the room and knew it forward and backward. He was welcoming and eager to chat!
Particularly interesting or different
No
This is a great room for beginners! Seasoned solvers will still find a few surprises, but this might be the best room I've done for introducing someone to the concept of an escape room.
Very nonlinear. You could bring five or six people and have everyone feel like they're doing something.
Lots of locks for kids to enter the combinations to.
Physically active
Not at all
This room is pretty cerebral - I only remember one puzzle that required more than token physical coordination or exertion.
Accessibility
Colors, where used, were bright and easily discernible (even to me, and I'm color-blind).