Maze Rooms rarely misses — and Something’s Out There is no exception. We’re giving this one a solid 9/10. It’s a spooky, eerie experience that builds tension without relying on heavy jump scares. It’s more unsettling than scary, which actually works well for the theme.
The room is immersive, but if you’ve played Whatever Happened to the Garretts?, you’ll understand why we’re saying this one doesn’t quite reach that same level. There are moments where we would’ve liked to see the immersion pushed just a little further — especially in the second half. That said, we don’t want to give away any spoilers because the room does have some really cool touches and design choices.
Puzzles were logical, clean, and diverse, with a smooth flow from start to finish. We loved the blend of tactile and tech elements — everything made sense and kept us engaged. The only letdown was the ending, which felt a bit abrupt. We were actively working through a puzzle when the game just ended — a little jarring after such a solid buildup. The location of the ending was creative, though, and visually interesting.
Overall, Something’s Out There is a well-executed room with great atmosphere and classic Maze Rooms craftsmanship. For fans of eerie themes and strong puzzle design, it’s absolutely worth a visit — just don’t expect it to hit quite as hard as Garretts.