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You have accidentally fallen asleep. You must wake yourselves up in time by navigating your way through the puzzles of the dream world.
All ratings (27)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
18 escape rooms
This was an immersive fun colored and awesome themed room! The puzzles were decently detailed and we even needed some hints for some! It was only my boyfriend and I and we escaped with about 2 minutes left. I am an experienced player so is my partner!
Flow was a bit strange, but every puzzle was super cool!!
This was a super immersive set design and was well put together!
Danielle was fantastic and super welcoming!! loved her and the atmosphere so much we booked again for tomorrow for the candy shop game
It was a good mix of tech and mechanics. Lots of cool things Iβve never seen before!
62 escape rooms
Pretty room and surprisingly creepy at times, the atmosphere was really great! They totally played into the dream aspect with the puzzles and how they themed everything.
Medium
Mechanical
Spooky
No
No
Somewhat
A little bit of crawling and ducking was required.
Yes
Easy
56 escape rooms
This is such an awesome room. A dream catcher theme is so different and it was really well put together.
Yes
Medium
High tech
4
Not scary
10
No
No
Somewhat
Yes
Easy
52 escape rooms
This room was super fun and I have never seen anything like it. It was very ominous, so I would probably be weary of bringing small/younger players, but it could be considered a family room. The puzzles were fun and very creative.
Yes
Hard
Spooky
No
34 escape rooms
Dreamcatcher had a great atmosphere when we walked in and throughout the whole room. This room has a lot of space but I donβt feel it was fully used a lot of time half my group had nothing to help with or do. I would recommend this room but not at full capacity.
High tech
36 escape rooms
A very unique theme- however the flow really affects the gameplay. Weβre experienced players and had to use hints to figure out soley what order to go in. The flow was all over the place and youβre distracted easily early on by things you donβt need until much later while the items needed to solve the beginning are difficult to achieve. We def made silly mistakes but the flow was definitely the biggest issue here.
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