Draculas Kammer™ [Dracula's Chamber™]Draculas Kammer™ [Dracula's Chamber™]Draculas Kammer™ [Dracula's Chamber™]
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Draculas Kammer™ [Dracula's Chamber™]

Mostly positive (15 ratings)

  • Escape room
  • IRL

Mark as done to rate

Our first and one of our most popular Escape Rooms. Your colleague Doctor Severin has been behaving strangely for a long time. He rarely shows up for work and when he finally does, he constantly sits with his face buried in a large, mysterious leather book. You managed to catch a glimpse of one of the pages. On it there is something that most of all looks like a vampire! When Severin suddenly disappears one day, you decide to find out what has happened to him. The tracks lead you to an old castle, deep in the Transylvanian mountains… What has happened to Severin? Can you solve the mystery? Book tickets now and find out!

  • 2-6
  • 60 mins
  • Medium
  • Spooky

Ratings

All ratings (15)

Mostly positive

Reviews

E

EscapeReview

46 escape rooms

Doctor Severinsen has been acting strangely for a long time, constantly buried in a mysterious old book filled with images resembling a vampire. Now he has suddenly disappeared—and all clues point toward an old castle in Transylvania. The task is now to find out what happened to him… Upon arrival, we were greeted by a cheerful and welcoming gamemaster who made us feel right at home. While waiting for the whole group to arrive, water was set out for us along with a small warm-up puzzle, which was a nice touch. The gamemaster was engaged and enthusiastic. The story is based on Dracula but is not the traditional love story, which we really appreciated—they’ve added their own twist, focusing instead on Doctor Severinsen. As expected for a Transylvanian castle, the room is dark and gloomy. A fantastic soundtrack helps build a great atmosphere throughout. It never becomes truly scary, but the combined effect of light and sound supports the story very effectively. From time to time, Dracula’s heavy breathing even sends a chill down your spine. The room follows a relatively linear structure, but even with four people we never felt like we were stepping on each other’s toes. The puzzles are nicely varied, although we felt the built-in hints within the room were a bit too generous. These could probably be reduced significantly—or even removed altogether. As a fun twist, there was also an optional extra task that could affect your final time, which was an entertaining and engaging idea. Instead of a regular clock to track time, a church bell rang every 10 minutes, which helped maintain the room’s immersive design. Especially in the final part of the room, the tension really ramps up, and the ending is both stressful, nerve-racking, and perfectly in line with the Dracula theme. Number of nuts (max 5) Difficulty level 🌰🌰🌰 Design 🌰🌰🌰 Scare factor 🌰🌰🌰 Entertainment vs price 🌰🌰🌰🌰

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Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Medium

Scary

Spooky

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Jul 30, 2025

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