Very positive (21 ratings)
Mark as done to rate
Uncover the Truth As a special ops agent, covert investigations across the globe are nothing out of the ordinary. But your routine search of a spice market leads to an unexpected discovery…Now you’re left to combat an international crisis that threatens the state of the world as we know it. You’ll need to harness all your tactical skills and training if you’re ever going to put a stop to this global catastrophe. Through all the twists and turns you have to ask yourself…how deep does the conspiracy go?
All ratings (21)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
137 escape rooms
Such a fun game. All of the puzzles, especially in the second half of the game were so much fun. This company sure knows how to design a set. I loved it.
Yes
Medium
We had 2 people and escaped with a little over 10 min left
High tech
Almost all tech
4
Not scary
16
No
No
Not at all
Yes
Medium
Street parking
26 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
15 escape rooms
I liked the theme of the first half of the escape room better than the second half, but still a good time.
22 escape rooms
The first room was great. The second part…not so much. The final puzzle though was really a head scratcher. A red hearing placed in the design was neither clever or fun. The final solve both irritating and anticlimactic.
92 escape rooms
I really loved the first room in the one—super cool set, fun puzzles, very satisfying. The second room was a big shift that I personally didn’t enjoy as much, though I appreciated how it was designed and how it fit with the story.
First room especially was really cool
Ian was great!
Combo—first room more mechanical, second room more high tech
60 escape rooms
So this was my first in person experience with The Escape Game. Firstly let’s talk about the room. It was a very well decorated and themed room that did a solid job incorporating physical puzzles and technology together. The story was very “Jack Ryan” or “Call of Duty” so if that is your vibe you will have a good time. From a puzzle perspective the first half of the game felt more satisfying and classic, the second half felt more frantic and risky. In a lot of ways I appreciate that but not every risk lands. I also could tell at times two people may not be enough for this room. All and all I am impressed with the quality of this experience being for all intents and purposes, out of a box. Now for my new TEG footnote that will be copied and pasted into every room of theirs I do until proven differently, which I probably will do as many as Im able to because the quality is there. I hate how sterile everything felt from a customer relations perspective. The inability to have a private experience without paying an exorbitant amount is miserable for someone with social anxiety, and/or those that enjoy doing puzzles with friends. I understand the business model, more player slots filled, more money, but it sucks at an individual level. And over the course of our experience we were passed around between three different employees, which wasn’t great. I will note all three treated us well it just made the whole place feel impersonal.
Not scary
Showing results 1-6 of 6