Mark as done to rate
The wizarding world is in peril, and only you can help! Dark forces are on their way to your wizarding school, and it’s up to you to stop them. To defeat them, you’ll need your trusty broom, and it’s unfortunately been locked in the school’s highest tower. In order to find your broom, you’ll have to sneak into the school unnoticed, escape the potion master’s dungeon and overcome all the tricks of the headmaster’s study. But hurry up – dawn is only an hour away, and the forces of darkness will be here by daybreak!
All ratings (47)
Mostly positive
Gameplay
Negative
Atmosphere
Mostly positive
Customer service
Mostly positive
92 escape rooms
Good room, well themed and great GM. Some puzzles were a bit confusing.
No
Medium
High tech
4
Not scary
13
No
No
Not at all
Moving between rooms requires crawling through a half height door
Yes
13 escape rooms
As a Harry Potter fan, this room did not disappoint. Great setting with some impressive mechanics corresponding to the puzzles. Limited use of padlocks, which I really liked. The clues given through written notes were a good attempt to maintain immersion. I saw reviews mentioning puzzles that rely on screens and videos, which could be time-consuming—but for us, they felt more immersive than boring. Overall, a very good experience.
No
86 escape rooms
5/10
No
Medium
Not scary
No
No
Not at all
Yes
Limited
66 escape rooms
This is room is just ok in my opinion, a lot of the items you find come in the form of ambigious clues written on parchment. There's a lot of guesswork needed for a large majority of the puzzles when trying to figure out what to do next. Aesthetically the room looks great, taking inspiration from Harry Potter.
35 escape rooms
I found this room to be extremely frustrating. The first task to get in the room didn’t work and the GM had to go through the back door to be able to open the front door and let us in. The puzzles were not intuitive and some didn’t make any sense at all. One puzzle required you to watch a screen for clues but it was on a loop so there was no way to know when it started and it took ages to play through. This took a lot of time that was wasted because we couldn’t do anything else at the same time. I prefer not to get clues, but had to ask for so many of them because the puzzles just didn’t make any sense. Some triggers were extremely sensitive which also made us take longer than needed because we had to keep doing it over and over until it finally worked. Really poor experience, felt like they were trying to make the room harder by just not giving the players enough information.
No
Not scary
Yes
No
Not at all
Yes
Limited
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