
TheEnigmaCode
592 escape rooms
I can’t imagine a better game to introduce someone to escape rooms than Sorcerer’s Secret. While the game itself was surprisingly harder for our team than other games at the venue, it was still fairly light overall and made great use of some adaptive difficulty measures to ensure constant interaction with the set. The set and props were beautifully designed and executed magical cliches with an earnest elegance. The finale is maybe a bit intense for younger players, but it’s a grand capstone to a visually stunning game. Even before this impressive effect, the story is told through some of the most endearing characters I’ve seen in an escape room, at least on a design level. Every one could find something to love in the is game, and I truly believe that it will inspire so many future enthusiasts.
Gameplay
The puzzles are beautifully integrated into the set with the same mastery-building structure of their other games.
Atmosphere
The castle set is imposing and grand, but also whimsical and filled with very intricate characters.
Customer service
One of the owners was there and was very fun to talk to - and our hosts were generally very attentive and friendly
Particularly interesting or different
Yes
Practically a fairytale in escape room form.
Story
Fantasy doesn’t necessarily grab me - but it was a fun story and had an awesome payoff
Difficulty
Medium
While we faltered due to a few missed moments, I think the gameplay is very approachable for all skill levels.
Game tech
High tech
No locks and some very impressive effect
Ideal number of players
4
Scary
Not scary
Minimum age
10
Was anything broken?
Yes
One prop didn’t trigger easily and another trigger prematurely, causing a potential sequence break (it was averted, and the game ran smoothly otherwise).
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy










