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The two variations of pirate adventure rooms makes your work harder as you solve to find out the ship's secrets to locate the hidden treasure beneath.
All ratings (8)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Mostly positive
Customer service
Mostly positive
204 escape rooms
Rating: 3.5/5 - Fun, unique puzzle room, great for all ages If you go in with the mindset that this isn't an escape room, it's a puzzle room, then you'll have a better time. There is no story, it's a bunch of puzzles in a single room with a loose theme, and the goal is to score as many points as possible by solving the puzzles. Each puzzle rewards you foam balls which you toss into a hole that will add up your score at the end, this part added some physical challenge to the game which we really liked. Almost every puzzle is available from the start, so it's non-linear and the room has no tech, everything is mechanical/physical/locks. Normally I prefer tech but making everything physical added some old-school charm. It was a fun variety of puzzles: physical manipulation, matching, mazes, counting, patterns/symbols, dexterity, visual, searching, ropes, teamwork/communication etc. With so many, you're bound to find something you enjoy. Some were easy and some were more challenging, it was the right balance that I think both kids and adults would have a good time. If one puzzle is too hard, then you can always go to a different puzzle and revisit it later. Unlike other puzzle rooms that just end when the time is up, I like that a ball release at the end made it more exciting. This game is playable by 2 adults but you will need to solve things in parallel, you should have time to finish everything unless you get stuck on a puzzle or two. I'd recommend 2-4 enthusiasts. We played both Castle and Pirate Ship, both were equally fun. Pirate ship is a bit more challenging though with a slightly more elaborate set. Note that this review applies to either room so I just copied this review to the other room.
Yes
Unique gameplay, even among puzzle rooms.
No story whatsoever
Easy
Mechanical
No tech at all except music, but that's not a bad thing
3
2-4
Not scary
No
No
Somewhat
Some puzzles require dexterity and at least one person on the team needs to be able to toss foam balls.
Yes
Easy
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