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Overwhelmingly positive (155 ratings)
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Your mission as the paranormal investigator is to capture the paranormal activities and to collect few evidences for your research, before you are trapped.
All (155)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
26 escape rooms
Fantastic! Had a hard time choosing which room to do first, but I'm very glad we chose this one. A fun and unique theme, and very well executed! We were super impressed with how well decorated all of the set was, really great attention to detail! All of the puzzles fit the theme really well. Even though there was some lock and key type puzzles, the activities leading to and resulting from them were unique and original and extremely fun! And it wasn't all physical, there were lots of really great original electronics that made for some really great and super exciting reveals! We had a great time, and we will definitely be back to do more! Highly recommend!
Wish there was a little more storyline to the intro. The theme is so rich and begging for more plot to it. Who were they, how did they die, why are there ghosts? That sort of thing would have really taken it to the next level.
228 escape rooms
Paranormal Investigators is Lock, Clock, and Peril's second game, and they definitely leveled up their set-building ability since Undercover Agent. The set was mildly ominous/creepy, but IMHO never got anywhere near scary (e.g. Halloween haunted houses can easily be worse) -- despite the theme, it's family friendly. There's a variety of interesting interactions - nothing we haven't seen before, but well executed. Puzzles were reasonable. Another solid room, and I think a step up from their first.
Tanya was one of the most welcoming and friendly owners I've had the pleasure of talking to. She showed a lot of interest in what we thought of her games, and if we had any feedback - good signs that she cares about the player's experience. She and her husband clearly care not just about making great games, but building up the local escape room community.
No
Easy
3
4 was fine, though we breezed through it, so 2-3 might be better.
Not scary
No
No
Not at all
Yes
It's easy to find but a little hard to navigate to - you'll have to make a U-turn in front of an Air Force base, and then the turnoff can pass by quickly if you're not on the lookout.
Easy
13 escape rooms
We had a great time as usual at Lock Clock and Peril. Paranormal Investigators had fun puzzles and creepy vibes. Our time was fast, when we got out I was surprised weβd finished the challenge! I wouldβve loved more rooms to solve, but I am pleased with the experience!
Yes
Easy
2
Spooky
13
No
No
Not at all
Yes
Easy
64 escape rooms
Fun room with a number of great puzzles. Requires observation skills and problem solving. Our game master knew exactly what she was doing and was fun to play with! Did 3 of the rooms and every one was a positive experience. I would definitely come back.
Medium
Mechanical
A mix of both
4
Spooky
No
No
Somewhat
Yes
Easy
137 escape rooms
I enjoyed this room! The game play is pretty linear but a lot of the puzzles are unique and active. This room is one of the two rooms at lock, clock, and peril that use physical locks but I didnβt feel like that took away from the experience.
The gameplay was mostly linear and made sense. There were a few more active games which was a lot of fun!
The atmosphere was immersive but pretty gen 1.
All of the staff members were very welcoming!
Yes
Each of the games here has an additional elements of finding 3 hidden items for a bonus prize.
Medium
We got out of this room with a lot of time to spare, it would be a lot more challenging for groups who havenβt done escape rooms before.
4
It might be a little cramped with a large group and since the game is linear, a smaller group would suffice.
Spooky
This is the only room at lock, clock, and peril where the atmosphere is intended to be a little bit spooky but all of their games have jump scares.
10
This was spooky, not scary.
No
No
Not at all
There is one small step that is required to get through the game. It might be possible for the staff to make accommodations for people with mobility restrictions. Some puzzles includes color and one puzzle includes sound.
Yes
Easy
247 escape rooms
So many fun dynamics! If recommend only 2- 4 people for this room - so much fun stuff to do!
Hard
31 escape rooms
The game flowed very well and felt really enjoyable. We had a lot of fun exploring through the story, only downside was it felt like there should have been some more to the room, but otherwise very well done and a good creepy factor to everything!
54 escape rooms
All rooms at this location are worth your time and money. The owners are very friendly and kind.
The room was very well done and flowed well. Extra items for a bonus prize added to the experience.
Room was very well built and enjoyable.
The staff was very warm and friendly. I highly recommend all rooms at this location.
Spooky
I wasnβt scared but some people could view it as creepy.
Not at all
72 escape rooms
we love all the rooms at Lock Clock and Peril!! they are next level technology and you can tell that the owners are so passionate about their creations. every room here has had puzzles/elements we've never seen before. highly recommend!
very fun and interactive
SO friendly. owners run it.
Yes
Medium
combo!
Spooky
spooky vibes - creepy dolls and a few very minor "jump scare" elements
12
No
No
Somewhat
Yes
Easy
503 escape rooms
This game is creepy (we like that), but not scary (we also like that). The set design was on point and the puzzles were varied and enjoyable.