Mark as done to rate
While vacationing on a tropical island, you awake to the sounds of a dormant volcano rumbling to life.
36 escape rooms
The design was okay but certainly didn't feel like an island. Felt more like the ship was the focal point which doesn't make a whole lot of sense given the plot of the game. As a matter of fact .. why are we stuck if there is a ship? Many of the puzzles were nonsensical and some of them were a guessing game for the order of the code. Overall, it was the least enjoyable room we've done at Breakout thus far, and we wouldn't recommend it to anyone.
Not at all
39 escape rooms
Room design looked like shit. Puzzles were not coordinated or fit at all
Set design looked like shit
14
25 escape rooms
πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ οΏ½π π οΏ½ππ π π πΏ πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ π¨π π ππ π π πΏ
166 escape rooms
Fun game, simple enough set with creative puzzles, good use of effects to build suspense
Not scary
64 escape rooms
This one was pretty confusing. Thereβs a puzzle at the end that was almost impossible to understand, and the game master seemed a little lost which might have added to the confusion. Maybe with a different game master, the experience would have been better.
No
44 escape rooms
πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ οΏ½π π οΏ½ππ π π πΏ πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ π¨π π ππ π π πΏ
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