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A power-mad cult leader. A bone-chilling curse. Break the cycle before midnight or face death yourself! The deranged minister of Crickley Church decided to kill his entire congregation after their confessions convinced his twisted mind that they had, among themselves, committed the 7 Deadly Sins. After inciting a curse on the children playing in the rooms beneath the church he buries himself alive in the church’s hidden crypt, while promising to haunt the church forevermore. Now it’s up to you to locate the hidden crypt, find the dagger, and drive it through the heart of the evil minister before time runs out. Then, and only then, you will be saved and destroy the curse forever.
All ratings (27)
Mixed
Gameplay
Mostly negative
Atmosphere
Positive
Customer service
Mostly positive
76 escape rooms
One of my least favorite escape rooms of all time. In restrospect, maybe I'm just not really into escape rooms that are "seven deadly sins" themed. One of the things that I really didn't like about the room is the not-so-obvious red herring that is smack right in the middle of the room. We spent a good amount of time trying to solve it when we didn't really have to ... all because we solved a puzzle that triggered something that wasn't TOO obvious. Our GM had to point it out to us because it didn't make a sound, no light effects, whatsoever. Another one is that our GM told us to press the button for hints and not to spam -- great, we got that. But I pressed once and 20 seconds later ... nothing, so I pressed again, and another 20 seconds later we did get our hint alongside a "you don't have to spam the button, pressing it once is enough." Yes, I got that. But when you're in a 60-minute escape room, one is expecting for the GM to be respond promptly. So ... maybe change the clue/hint system in the future since typing out hints might be taking too much time. 🤷🏻♀️
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