C
Chumbar
17 escape rooms
Good experience, and great theming. Good variety of puzzles--mix of traditional and tech-y. A couple unintuitive leaps, and they did need to come in twice to resolve stuck tech...but everything seemed robust, and the flow was pretty solid. Great puzzle master, perfect clues (they gave the tiniest hints without giving away the puzzle), very friendly. It was definitely at the upper limit of what we could do with 2 people (one semi experienced, one not), 2-4 people would be ideal.
Gameplay
Atmosphere
Great work all around
Customer service
Particularly interesting or different
No
Still solid though
Story
Difficulty
Hard
Game tech
Kind of both, a good blend
Ideal number of players
3
Scary
Not scary
Minimum age
11
Was anything broken?
Yes
Two triggers didn't work and required the game master to come in. They handled it well, didn't take away from the overall flow. But everything was built solidly--we were surprised it didn't work
Live actors
No
Physically active
Somewhat
Accessibility
Vision, color, reaching required
Easy to find location
Yes
Parking
Easy






