Mostly positive (8 ratings)
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An escape room experience from the Curious Correspondence Club. The first season is broken into 12 chapters, of which Warehouse on the Wharf is the second in the series. You will work through a series of puzzles to solve each chapter at your own pace with a digital hint system available if needed. Chapter II takes you to Padstow Wharf to find the second of 12 ancient artifacts hidden among the hundreds of shipments arriving and leaving the warehouse. Hot on the heels of another agent who went missing in action, you must use the map, film negative, and cargo panels she left behind to piece together the artifact’s location before it is moved and lost forever.
157 escape rooms
Great improvement over the first game due to challenging puzzles and very clever use of materials.
30 escape rooms
This game was better than the prior one but that may be because we are more used to the game makers thought process. The paper pieces of this companies games have all been top quality and this game still has the same flaws as the first chapter but was more fun for us
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