d
drayner
71 escape rooms
While a lot of the work put into theming the room was nice, the puzzles were a bit poorly designed in places, and the flow of events wasn’t always logical. The game master tried to make up for it by giving us excessive hints, often before we had a chance to tackle a puzzle. We only completed the second room out of three, and were a group of 2. It might work better for a larger group.
Gameplay
Atmosphere
Customer service
Scary
Not scary