
EscapeRoomExplorer
228 escape rooms
It was hard to tell at times whether the ambiguity of ‘HOBBIT’ was due to a language barrier, or if the dreamlike coherence was part of the design. Elements of the set design were nice, while further refinement and replacement of props (alongside the English translations) would greatly improve the experience. The room landed as a ‘Lord of the Rings’-themed room, not as an experience featuring any ‘Lord of the Rings’ narrative. I don’t think I would recommend this room for non-Korean speakers. Look at Room Excape’s ‘B-POLLO 17’ and ‘Cat Tarothouse’ for a more coherent narrative and English accessibility.
Gameplay
Some puzzles were ok, others made sense but didn’t seem to be connected to the story in any discernible way.
Atmosphere
The experience look a bit like a hobbit house.
Customer service
Staff were kind and nice.
Physically active
Somewhat
Have to be able to step up and down 3 steps.