Not a particularly inspired experience. You could easily change the appearance and call it the Transformers room, or (insert-nostalgic-cartoon-here).
It’s okay, but I wouldn’t recommend it to anyone but the folks who just like doing all the escape rooms that are out there for the heck of it. It’s passable.
The overall flow was fine, and most puzzles were pretty intuitive. The game, and this entire location in general, are lacking in activities that are merely fun factor. It’s always some sort of puzzle, and often times it’s a mapping type of puzzle.
Very colorful and cute. Clean and polished.
Particularly interesting or different
No
This room is a fine activity for an escape room enthusiast - those who attend a room just cause it’s something to do within an X-mile radius - but if this is something you only do once in a blue moon, I would skip this room.
My main gripe about this room is that it didn’t actually feel like a scooby doo room. I grew up watching those cartoons, and there are certain elements of every episode that could have been used. Instead, it feels like they gave the job to someone who doesn’t actually know, or even like, scooby doo, and told them to make an escape room out of it. Some familiar characters and voices and tangential elements are dropped in, but besides shallow appearances, I never felt as though I were immersed in that universe.
Ideal number of players
This is a very linear game, with minimal multitasking puzzles (if any). I wouldn’t do this with more than 4 people. We did it with two and it felt good.
Physically active
Not at all