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At the heart of Velwynd Spire, the legendary wizarding academy that is outside the district of Hogwarts, lie The Four Pillars of Arcana—ancient wands representing the primal forces of magic: Light, Shadow, Nature, and Time. These wands were hidden long ago by the Founders to prevent them from falling into the wrong hands. But now, a great imbalance threatens the realm. A mysterious disruption has shattered the protective wards of the academy. Arcane energies swirl unchecked. The only hope: recover the Four Founders’ Wands and return them to the Sanctum of Balance before the magical distortion consumes the school. You are the chosen team—students bound by fate and prophecy—tasked with reclaiming the wands before it's too late. Recover the four lost wands hidden throughout the academy. Each wand is protected by a unique magical domain with branching puzzles, secrets, and trails.