C
Curiotheurgy
42 escape rooms
This game felt very seek and find. For the segments that were puzzles, there was a varietyand they were enjoyable, though felt very easy.
Gameplay
I thought it was alright, kinda felt a little clunky. It was difficult to know what went or lead where without having to guess where it went or stumble across it by chance.
Atmosphere
The design and thought was definitely there, though much of it felt cheap and non durable. I definitely see what they were going for, but it seems like the wear and tear has not been kind.
Physically active
Some kneeling and low to the ground stuff.