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Beat the clock and save Gotham City once and for all. Gotham City, a metropolis plagued by crime and injustice, is in dire need of heroes. In response to the escalating threats, Batman has initiated a new Gotham City Guardian training program. You have been carefully selected for the program to attempt a new and intense training exercise that includes stopping a training device Batman planted in the heart of Gotham City filled with a non-harmful chemical compound designed to mimic a legitimate chemical leak without the fatality. The device is fitted with a countdown clock that will release the gas in exactly 60 minutes after your mission start time, so you'll have to work quickly.
73 escape rooms
The props were fun! The puzzles were meant to be linear, but were far too messy to feel linear. The logic jumps were REAL. Too lit for the black light to really be effective. The game wasn't set up for replay when we were brought into the room, the computers/ screens had to be booted up, magnet locks were already open. Just not an overall good experience. The gameplay was overall just not fun.
Did NOT flow at all.
Props were cool.
Hazel was an angel.
Not at all
44 escape rooms
I was very excited to do this room. Aesthetically the room looks great. The first part of the puzzles were beyond simple, the second part was slightly more challenging. The last room you unlock is not good. We had things unlock that weren’t supposed to, then we got to a point where it said congratulations you succeeded but there were still two puzzles we never even touched. Our games master was not helpful (the manager was nice) but our game master didn’t even realize that the room skipped a lot. When we told her that we never got to open two of the bigger puzzles she said yes you did. We had to bring the manager in to show him that the room did malfunction. I was not impressed by the game play or the way this was handled. The only thing that is great about this room is the set and props.
Yes
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