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Welcome to Devlin Manor. Mr. Devlin has been murdered. And what you thought was a simple and possibly fortuitous "Reading of the Will" has turned into a deadly, high stakes "who done it" mystery. You have 60 minutes to find the killer and the antidote or you may be the next to join the ghosts that wander the hallow halls of Devlin Manor. Part 1 of the Devlin trilogy.
All ratings (161)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
109 escape rooms
The first part of the Devlin Trilogy was a ton of fun! There was a decent variety to the puzzles and the room made great use of space. The difficulty of the puzzles was pretty easy, with the biggest time sink being one towards the beginning. This was a perfect room for our group of 3, as even though it was very linear there was enough for everybody to do at most times. Even if one of us was not actively solving a puzzle, we could be exploring and looking for what we could use to solve future parts of the room, which made the ending sequence super fast as we knew what needed to go where as soon as we stumbled across it. Great room with great atmosphere!
No
Easy
High tech
2
Not scary
It gets dark at one point and sometimes thereβs ominous music but thatβs it.
8
Yes
One tool missing but was remedied when we asked for help.
No
Somewhat
You need to crawl to progress.
You need to crawl to progress.
Yes
Easy
76 escape rooms
Spooky room! Designed very well. I felt very immersed in the room. My favorite room was the secret room. I was impressed with that. Overall, it was okay. Nothing too crazy, but I did very much enjoyed it. No complaints and I highly recommend. π
High tech
47 escape rooms
Cute room. The puzzles seemed on the easier side and more locks than I like in one room, but there were some other fun puzzles as well. Lots of fun things opened in the room and I liked how they personalized the ending.
Nothing special about any of the puzzles. Lots of locks.
The room had some decor that was nice and fun. The flow was fun.
Very friendly!
Easy
10 escape rooms
Part 1 of a trilogy. We will return for 2 and 3!
194 escape rooms
Linear straightforward story of Devlin's Manor, this is the first part of a 3 part series at No.1 escapes. It's a great introduction to what's to come and has decent puzzles. Would recommend just 3-4 people!
Mechanical
150 escape rooms
Straightforward linear room good for beginners and easy for the experts. We may have done a lot of rooms but we still loved a few of the surprises. A good room build is always fun! Our excellent GM Joseph said this is the easiest of the three, so we're looking forward to finishing the story with the other.
Mechanical
2
Small space, 2-3 ideal
Not scary
I'm a scaredy cat so trust me, when I say it was not scary and I don't think it was even spooky? Mildly spooky at best.
No
No
Somewhat
Rating as somewhat because a bit of crawling by the whole group is needed
Room is on a second floor, not sure it's wheelchair accessible. Also a tiny bit of crawling is needed by all of the group.
Yes
Easy
66 escape rooms
Our first room at this location as it is the first in their series of 3 stories that connect to each other. We enjoyed this room (with the exception of two puzzles, see gameplay section for more thoughts). Our game master was very helpful without being too helpful. I thought the way the space was used and the effects throughout was very fun and immersive and we are looking forward to returning for the others at this location.
The puzzles definitely flowed with the story well. At least one puzzle we felt we just lucked into solving rather than understanding it. Another we thought seemed just like busy work vs moving the plot along. We could ask for help to skip the puzzles that we couldnβt figure out/were taking too much time (like the one we thought felt like busy work). Hints were written on the screen in the room, and I believe they were also available over the loudspeakers in the room too.
Yes
Some cool effects and set-related reveals made this stand out for me.
The storyline is a little dark for the tone of the room, nothing was super scary or evil in my option but some of the backstory was quite morbid.
Medium
Mechanical
3
Gameplay seemed mostly linear so 2-4 is likely best
Not scary
Though the premise is slightly spooky this room was not scary at all.
10
Nothing that was super unfriendly to kids, but the storyline is an adult theme of death/murder investigation.
No
No
Somewhat
Some crawling
Room is on second floor of building so had to do stairs. Some crawling as well, one can be bypassed but the second cannot. If one player can crawl, then they could theoretically do the work in that location, but there were several things to be done there and I wouldnβt have had as much fun if I didnβt get in there.
Yes
Easy
386 escape rooms
Excellent beginner/intermediate room with logical puzzles and lots of tech under the surface. A compelling and gettable storyline make this a fun and foreboding frolic.
83 escape rooms
Part 1/3 this room was so cool. The fact that itβs apart of a trilogy was amazing. The story flowed so nicely and we were able to get through with barely any clues. If you do this room do the other 2 to complete the trilogy because the story line is out of words amazing.
No
Medium
Mechanical
3
Spooky
12
No
No
Somewhat
Yes
Easy
198 escape rooms
After having done Carnage Cabin after a Morty Roulette day, we decided to go back and give the trilogy another try and Iβm glad we did. Devlinβs Manor is the introduction to the three-party story and this experience felt much more cohesive somehow. Our game masters were escape room enthusiasts and they prefaced for us that we might find this room to be too easy. I thought there was a well-balanced number of Gen 1 and Gen 2 puzzles in here and it was of medium challenge so they read our group well! One puzzle, while others may have considered this to be a βtime waster,β at least had a very clear conclusion unlike the dexterity puzzle in Carnage Cabin. So, I didnβt mind it and it tackled a different part of the brain. Another feedback I would have is that with linear rooms, it could be frustrating to have one person work on one puzzle and for everyone to just be watching that one person. I would recommend adding another puzzle to do in the meantime. But the reveals were pretty cool throughout! Overall, it was a good time and this ranks higher for me than Carnage Cabin. Fortune Teller, the third chapter in the trilogy, is my favorite. I overheard that there was a change in management recently and this feels like a good thing and a step in the right direction. I would have done this room with less people so that everyone had something to do. 3-4 people feels ideal for this space.