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Permanently Closed - You are the strange lab of the crazy professor! He has always been into the mysterious things! Escape the trap or the self-destructive machine will kill you!
446 escape rooms
Hostage Rescue: Sent in to rescue a kidnapped friend, we quickly discovered that the kidnappers were demanding a steep ransom. Our goal was to locate a bank account number in order to successfully wire money to the kidnappers and successfully free our friend. Mob Boss: There is a rat in the pack! The mob boss assigned us the job of identifying the informant and saving the mafia family before the police arrived on scene. Crazy Professor: A mad scientist is working on a secret experiment. But what is it? We had to make our way through his lab before activating the self-destruction sequence. Pros: We entered the building to find a very nice set-up and comfortable waiting room. We had some time in between each game but enjoyed hanging out in the waiting room. The game began with an introductory story which helped guide the direction of our game play. The goals for each game were clear and each room was appropriately decorated and set to the theme. Some of the puzzles directly tied to the storyline, others were more basic. The game master provided hints as necessary. We especially enjoyed some of the unique puzzles in the Mob Boss room. We successfully escaped each game and even broke a record for Mob Boss! Cons: Some of the puzzles in Crazy Professor were very difficult and one required more luck than actual puzzle-solving skill. Some outside the box thinking helped at times, but sometimes outside the box thinking borderlines on breaking some of the conduct rules for a room. It is a fine line for escape room owners. This brings up a point worth making here to escape room owners. Do you want players to move furniture, take down props from walls, or take apart items in order to solve a conundrum? If not, then do not require ANY puzzles that require such behavior. After encountering such puzzles at one establishment, we have noticed, in ourselves and in other players, a tendency to deconstruct the next room at the next establishment in a similar manner (much to the chagrin of very annoyed room escape owners). The industry would benefit if escape room owners could agree to certain universal rules that apply across the board. We highly recommend checking out Lock Down. Great rooms, fun puzzles, and overall good time was had by all!
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