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The Featherstone House has a dark and tragic history dating back to its original owners who had unnatural and disturbing practices. An evil, sinister entity possessing the house has awakened, growing stronger over the years by feeding off the fear and suffering of its victims. Your team of paranormal investigators has been called to the Featherstone House, where a series of unexplained events have terrorized the occupants. Your mission is to uncover the dark secrets of the house, find a way to banish the malevolent spirit, and escape before it claims you as its next victims.
All ratings (13)
Mostly positive
Gameplay
Mixed
Atmosphere
Mostly negative
Customer service
Positive
158 escape rooms
For a room centred around the supernatural and a very well established horror franchise, Paranormal Activities ultimately falls pretty flat in its overall execution. The array of straight forward puzzles that donβt really relate to the story mixed with the baron set dressing and low quality tech/animatronics made everything feel very rushed and DIY. Given that the difficulty and βfear factorβ ratings are advertised as above average, I expected more content and a decent atmosphere; but pair this with an unnecessary amount of darkness while not providing teams with a torch and youβve got an experience thatβs more annoying than spooky. As a whole I wouldnβt recommend this one as thereβs much more established horror experiences out there. The positives were the staff though, really lovely and happy to have a chat with us!
No
Easy
Mechanical
Few bits of tech included too.
2
Spooky
16
No
No
Somewhat
Crawling underneath bed required.
Yes
Limited
Very restricted 1-2hr meter parking around Melbourne Uni.
132 escape rooms
A pretty below par experience for me here. The puzzles were fine, albeit assisted by the use of "thematic darkness". Usually I find this to be a bit gimmicky and makes a puzzle unnecessarily more frustrating which unfortunately was the case here. The room wasn't super well dressed and the jump scares felt like they were pretty predictable and tired. Excusable for an older room but not really one that is relatively new. For an already pretty worn theme there wasn't anything that impressed me. The only real silver lining is the staff were lovely but other than that not really much to love here. Not my favourite but still somehow far from my least favourite at The Great Escape.
No
Easy
High tech
4
Spooky
14
No
No
Not at all
Yes
Medium
19 escape rooms
Too many visual puzzles for the amount of light; which made the game more frustrating than fun. Some good effects though.
Unfortunately the puzzles were in several cases, based on sight; but no reliable light source was available; which made the experience more frustrating than fun. Some of the effects were well done however.
15 escape rooms
Like it was okay! Rooms were quite ring and puzzles only needed like 2-3ppl max! Kind of tough with our group size! Also kind of scary but not!
Pretty meh! Dark and the beetle puzzle was hard cause some felt like they were glued in the shoes!
Pretty meh! Some of the effects were cool and the last room was cool but also not really jumpscary!
Staff were fine!
Meh
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