o
oddball
110 escape rooms
My favorite of the rooms I did at this location. I enjoyed the atmosphere. One puzzle was difficult to input the solution to even after knowing it, but overall a pretty fun room. 3/5
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All ratings (43)
Mostly negative
o
110 escape rooms
My favorite of the rooms I did at this location. I enjoyed the atmosphere. One puzzle was difficult to input the solution to even after knowing it, but overall a pretty fun room. 3/5
r
70 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
35 escape rooms
This was one of the worst if not the worst room I’ve done. The puzzles didn’t make sense or weren’t working. Needed clues for everything purely because there wasn’t logical flow and it broke one of what I believe to be escape room common knowledge rules- there was more than one “item” that was utilized numerous times. I hate rooms that do that. We were a team of 6, 3 of us having done 20+ rooms and all felt like it was a subpar experience. Don’t waste your money!
No
No
87 escape rooms
Would not recommend this room as a first time escape room. I think this was the hardest room we’ve have done and we’re currently at 76 rooms. Puzzles could have led you a little more and there was some reaching for certain links to puzzles that I felt could have been a little more flushed out. If the GMs could change anything, just let the lights stay on the whole time instead of the flicker, I assure you a functioning generator won’t do that.
S
50 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
88 escape rooms
As noted in the specific categories--flow was poor and puzzles were broken. Some didn't work at all and should be eliminated, others just aren't a good fit for an escape room experience. There isn't anything that helps flow or nudges players in the right direction We we're surprised because their Jurassic room is one of the best we have ever done so this was especially disappointing.
The flow is poor. There is one puzzle that takes a huge amount of time and that can't be helped by hints so it becomes frustrating. There were also things that didn't work or that didn't flow at all. This is close to being great but missed the mark--yet a few very small improvements could get it there. Extremely disappointing because their Jurassic Room is one of the best we have EVER done.
Staff was rushed. We arrived in plenty of time and the GM rushed through the explanation, told us to close the door behind us and start. Then when we escaped we stood for probably 2 minutes with the door open before a GM came. The hints were too obvious.
Yes
Not scary
Yes
Two puzzle solutions did not work properly. Others required a bit of very specific finesse/jiggling. One puzzle just shouldn't be part of an escape room.
No
Not at all
Yes
Limited
106 escape rooms
Game masters were very nice but this is a poorly designed room with clunky unsolvable puzzles. GM would give us the solution and it still would not work. Very frustrating.
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