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Can you uncover the clues before time - and oxygen - runs out? The year is 1944; the height of World War II. The US Navy is fighting to establish a position of dominance over the enemy. Tensions are high and the crew is on maximum alert. You are onboard the Steel Shark - the US Navy’s prized submarine, deep in the North Atlantic Ocean on a vitally important mission to spy on the German Battle Cruiser, Scheer. The mission is going smoothly until, without warning, the submarine plunges into the sea—now the engines have died, the hull is cracking and there’s only 60 minutes of reserve oxygen remaining! Looking around you begin to discover clues proving sabotage by German secret agents. You and the crew must act quickly so you can continue your mission. If you succeed, you’ll not only survive but will surely become national heroes. Can you reinstate the power and help the Steel Shark back to the surface before the entire crew perishes?
65 escape rooms
We did this room not that long after the implosion on its descent to the Titanic so it was a little strange for the storyline. It’s a good room. We had a party of four. At some points it was a little dark so make sure to pay attention to everything.
29 escape rooms
Difficult to see. They provide a flashlight, but it’s pretty much useless (once you play you’ll know what I’m talking about).
39 escape rooms
Parts of the room didn’t work like they should have, meaning we finished the room thinking there was a part of the puzzle we had never finished. When I’m reality we knocked it out and spent a bunch of extra time on a broken puzzle.
61 escape rooms
The lobby is so cool. There’s a lot of potential. The room had plenty of light. The red dots really take away from the experience though. It’s a good game for beginners and kids.
It has potential. Too many red dots all over the place really take away from the design.
No
Medium
Most of it was ok but again the red dots make some clues confusing
Not scary
Yes
The last lock opened before it was suppose to
No
Not at all
Yes
Easy
123 escape rooms
Personally I was excited to play an escape room. They have amazing customer service when I went there but the room itself wasn’t the best. One of the puzzles wasn’t working and they explained that the puzzle doesn’t quite work always and it just ruined the entire experience.
No
Hard
Mechanical
4
Not scary
5
Yes
No
Somewhat
Yes
Medium
2 escape rooms
Due to a puzzle being broken the temporary fix is not conducive to the experience and we didn’t know how we succeeded. Also game master gave hints to puzzles we already completed.
Due to a puzzle being broken the temporary fix is not conducive to the experience and we didn’t know how we succeeded.
27 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
56 escape rooms
Set design was good, puzzles were challenging but I think our team was just having an off day. I would play this game again.
57 escape rooms
Kinda confusing at some points, but once you get it, you get it. Cool room!
Easy
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