Bletchley Project

Bletchley Project

Mixed (2 ratings)

  • Escape room
  • IRL

Mark as done to rate

The year is 1943. The war rages on, and the fate of the free world hangs by a thread. At Bletchley Park, the top-secret hub of Allied codebreaking, a devastating threat has emerged from within. A mole—deeply embedded and dangerously clever—has planted a bomb inside Hut 8, the very heart of naval code decryption. You and your team have been summoned in the dead of night. You have exactly one hour to identify the traitor and disarm the explosive before it detonates, wiping out critical intelligence—and anyone left inside. The evidence points to one of four trusted operatives… each with access, each with motive, and each hiding secrets of their own. Unravel the clues. Expose the spy. Disarm the bomb. History is watching.

  • 2-6
  • 60 mins

Ratings

All ratings (2)

Mixed

Customer service
Mostly positive

Reviews

@TheEscapePuzzler
TheEscapePuzzler

162 escape rooms

We hadn’t actually planned to do an escape room during our visit to the beach at Weston-Super-Mare, but it was so hot we sought out an air conditioned space to cool down. Not that an excuse is needed to squeeze in an escape room! Connor (GM) was super enthusiastic and helped us choose which room to play. On offer were a horror-themed room, a spy mission or a deep sea adventure. He recommended their newest room - The Bletchley Project - a spy-themed game featuring the most up-to-date technology on offer at All Star Escapes. It is also their toughest room, with only a few people escaping without plenty of hints (they’ve had to make it slightly easier since first opening). After a short briefing from Connor and a quick intro video, he handed us a bag of essential tools and left the room. The theming of the first room was fairly basic. We could also hear people bowling on the other side of the wall, which sadly broke the immersion a bit. One interesting element that I’ve not come across before, was a screen-based logic grid that we were instructed to use to keep track of any intel we gathered. The ultimate aim was to eliminate suspects and unmask a spy. Unfortunately it wasn’t in keeping with the time period of the game, so gets marked down for that from an immersion point of view. It was by no means a perfect experience, with a couple of technical issues that hindered our gameplay. The second room had much better theming and a variety of different puzzle types to tackle. There were some areas we felt could be improved in terms of the clueing, but overall it was a fun experience. Connor was fantastic throughout, always on hand to issue a nudge in the right direction or resolve any issues.

  • store/u/4f3b7c0a-5d04-440a-9709-6a2279a8321d_133.jpg
Customer service
Live actors

No

Easy to find location

Yes

Jul 13, 2025 | Experienced Jul 13, 2025

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