Batman: The Dark Knight ChallengeBatman: The Dark Knight ChallengeBatman: The Dark Knight ChallengeBatman: The Dark Knight Challenge
1/4

Batman: The Dark Knight Challenge

Mostly positive (14 ratings)

  • Escape room
  • IRL

Mark as done to rate

Beat the clock and save Gotham City once and for all. Gotham City, a metropolis plagued by crime and injustice, is in dire need of heroes. In response to the escalating threats, Batman has initiated a new Gotham City Guardian training program. You have been carefully selected for the program to attempt a new and intense training exercise that includes stopping a training device Batman planted in the heart of Gotham City filled with a non-harmful chemical compound designed to mimic a legitimate chemical leak without the fatality. The device is fitted with a countdown clock that will release the gas in exactly 60 minutes after your mission start time, so you'll have to work quickly.

  • 2-6
  • 60 mins
  • Hard
  • Not scary

Ratings

All ratings (14)

Mostly positive

Reviews

@ProfessorEnigma
ProfessorEnigma

30 escape rooms

No way to sugar coat this one, this room was awful. I tend to stay away from Escapology in general, cause they're mass produced franchise stuff anyway, but this is the worst one I've done here. One of my worst of all time. Most of the activities were not puzzles. Which can be fun, not every activity in an escape room has to be a puzzle, but they should at least be fun, original, creative, or enjoyable in some way. These ones were just boring. There wasn't enough for multiple people to be doing most of the time. Nothing was clever or unique. The whole draw of this was the Batman theme. But every room was so dang loud we couldn't hear any of the "plot" elements that were conveyed through dialogue over the speakers. So that fell extremely flat. We got to the final room in under 20 minutes, then spent 15 minutes each on the two final puzzles, because they were so poorly designed. There is no feedback to the players, so there's some major guess work on when and how to input your solved answer. And **minor spoiler** the final puzzle has an element with colors, but the lights in the room are colored, so it's hard to see what color anything really is, or even figure out that color should be used here. Just awful. Stay away from this one at all cost.

Gameplay

Clunky, lots of guess work. Just bad

Atmosphere

Escapology has budget to spend on rooms. So things look flashy. But DID NOT save this room.

Customer service

GM was nice, but didn't pay any attention while were playing to be able to provide relevant assistance.

Particularly interesting or different

No

Stock standard puzzles, nothing innovative

Story

Who knows....? We couldn't hear any of it.

Difficulty

Easy

A horrible blend of the puzzles not providing a challenge, while also being frustrating to execute

Game tech

High tech

There were a couple old school locks, most things are digital. But they still weren't good.

Ideal number of players

2

Very little for more than 2 players to work on at once. Very cramped.

Scary

Not scary

Was anything broken?

Yes

A chest opened in room 1 that wasn't supposed to.

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Medium

Aug 26, 2025

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