This was an all around very good game. It was all tech and everything worked. The game master and one of the owners, Nick, was very good at hint-giving, and both the set and puzzles helped to elevate immersion into the storyline. This room did not have as many puzzles as I had expected but most puzzles had multiple parts. Our group of 5 worked as the game moved between non-linear and linear puzzle tracks, but more people would’ve been too many.
Strengths
+ Multi-step, layered puzzles that were satisfying to solve
+ Flawless tech integration that felt and looked like magic, adding to storyline immersion
+ Good accessibility accommodations for mobility and color blindness
+ High-stakes, adrenaline-pumping, fun ending
+ The recruit’s toolkit given to us really made it feel like we had agency in stealing this diamond, and made it feel less “escape room-y” and more like an action movie.
Areas to Improve/ Personal Preferences
- 1 or 2 areas of the set felt not as detailed as other areas
- 1 computer puzzle overstayed its welcome

Particularly interesting or different
Yes
Physically active
Somewhat